Koth_blastcomplex is my first map. The idea is both teams are fighting over a bomb factory! I've worked very hard on project for the past couple of months, including a complete revision from the ground up. I'm confident enough now to release it to the world. (However, I'm not much of an artist so that's probably as good as the skybox is going to get for now. :blushing: ) Any recommendations or suggestions for improvement would be greatly appreciated!
Here's a youtube video.
LFG~
edit: There is "one" error that it throws out upon victory. It stems from the bomb entities having the value "effect 32" (EF_NODRAW) being changed to "effect 0" via an AddOutput trigger. It doesn't seem to have an actual negative effect on the game, but seeing the console fill with the errors bugs me.
Here's the exact error:
I couldn't find anything on my own regarding this specific error. Google just shows me people asking about hackers or broken sourcemods.
Here's a youtube video.
LFG~
edit: There is "one" error that it throws out upon victory. It stems from the bomb entities having the value "effect 32" (EF_NODRAW) being changed to "effect 0" via an AddOutput trigger. It doesn't seem to have an actual negative effect on the game, but seeing the console fill with the errors bugs me.
Here's the exact error:
Entity # (class 'prop_physics_multiplayer') reported ENTITY_CHANGE_NONE but 'm_fEffects' changed.
I couldn't find anything on my own regarding this specific error. Google just shows me people asking about hackers or broken sourcemods.
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