Feedback from a8, sorry for the late reply D:
Basically, I noticed that once a team caps mid, they typically hold it for the duration of the game. I would suggest that you add some more routes from final to second and from second to mid that are nicely spread out. Second also had some space that felt a little dead (behind the tower connected to the point building), but I think mid has some great geometry to it.
Simply put: more routes please
also, I found the health to be a little sparse.