- Feb 26, 2008
- 1,626
- 1,325
Great map. Why?
-New assets! Not just specific to snow!:
a. New normal on top of blue metal
b. Blue sheet metal roof props
c. New normal on top of various woods
d. New woods
e. Wood plank props
f. Some snowverlays
g. Other stuff I've probably missed
-Excellent complexity of geometry, spy heaven!
-Purposeful design: each room feels like it has a reason to exist (unlike badwater)
Downsides:
-It's PL : /
-Spawn rooms could be more creative
I'm thinking Iikka made it, seems like his style. The amount of detail is astounding. Windows are used creatively not only as detail but also as warning of room content. Brilliant overall.
-New assets! Not just specific to snow!:
a. New normal on top of blue metal
b. Blue sheet metal roof props
c. New normal on top of various woods
d. New woods
e. Wood plank props
f. Some snowverlays
g. Other stuff I've probably missed
-Excellent complexity of geometry, spy heaven!
-Purposeful design: each room feels like it has a reason to exist (unlike badwater)
Downsides:
-It's PL : /
-Spawn rooms could be more creative
I'm thinking Iikka made it, seems like his style. The amount of detail is astounding. Windows are used creatively not only as detail but also as warning of room content. Brilliant overall.