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I don't mean to spam this but I feel I need to back up my statements, that I am not using hyperbole.
I have a couple more I can post but i'll save everyone the download unless they want.
If I had a magic wand and could make some glowing lines that flowed along the ground to show the flag carrier exactly how to cap the flag I would.
relax,i was just giving you some of the feedback from some of the players that played it for the first time.
i myself like the map and think theres plenty of directions,but i also played it in TFC,it took a quick run through to remember it all.
most players judge whether they like a custom map in the first 2 minutes of play and if they get lost,thats the end,they dont like the map and dont want to play it anymore.
half the TF2 players would never survive if they tried TFC now.
Haha, I couldnt agree more. People get lost in my map, so I added a map overview in the SPAWN and signs... yet they still complain.
How do these people get around in real life? Oh yeah, Google Maps!
Just played it, and to be fair, I can see why you are getting new comers getting lost, there are several quite large areas that have no reason for being there. Maps with more than one route out of resupply tend to confuse people mroe than other maps. The map is quite large and ther are I feel, too many routes through. It takes a little bit too long to get from intel to capture point, even as a scout un hindered by other players. Most of your signs seem to be outside of the main field of view which will add to newbie confusion.
It looks beautiful, but its too large, has too much choise and is doomed to confuse newbs.
It's not a bad map at all. I think it's quite well done and it only took me about 5-10 minutes to figure it out. (The signage helps immensely) My only issue is that, for the TF2 gamestyle, it is a bit large and it does take a while to get across the map. That's not your fault, it's just a difference in the gameplay between TFC and TF2. Because it's so large this map actually works far better on a 32 player server than a 24. With some work, I think a modified version with less space between the red and blu bases would be excellent.