I liked the map with the exception I told you: The flagroom.
Being unable to climb up again from the flag platform forces you down, which consequently forces you through 1 unavoidable spot, this limits gameplay a lot, not only by making it very easy to tackle the offense, because you know where they're going regardless... It also tends to limit the map's gameplay. The times I wanted to cap the flag I just went underground, no reason to go above. If I cleared the choke point I was home free.
Honestly, a simple set of stairs would go a long way, IMO.
Also needs more signs.
But yeah, Well v2 was fun /facetious.