@ Earkham: Yes, i noticed that as well, the lanterns are gone replaced with something more fitting, will need to recheck though. Ditto for the bulb under the metal truss, removed and replaced with two spots pointing at the control point
@ashy knuckles: Yes, i'm aware of detail sprites being where they shouldn't be, and i'd kill to get l4d's func_nodetail brush in tf2 to make that much easier. also, the detail sprites don't actually show in hammer so i'm sort of working blind in that regard. :-\
@Mr happy, yeah, the cliffs...they indeed stop too abruptly and while a 3d skybox can help alleviate the issue somewhat, i don't think i'll have time to properly fix the displacements in that area to my own satisfaction. I'm more worried about the 3D skybox than those displacements at this point with the few days that i have left.