Hey guys.
Turns out, I was wrong! I was incorrect in saying that since a map was submitted through the workshop, and it was technically valves and thus the packed assets are Valves (and thus, stock), you were not obligated to credit the authors of that asset.
I was incorrect!
So, if you are decompiling maps and/or ripping out the assets from the Gun Mettle or Invasion maps (and I assume any map that is shipped with TF2 with the assets packed), and you use those props, you must credit the author of the props. If you are unsure who the author is, please ask.
EDIT:
When asked about if packed assets will be moved into the main game files:
Turns out, I was wrong! I was incorrect in saying that since a map was submitted through the workshop, and it was technically valves and thus the packed assets are Valves (and thus, stock), you were not obligated to credit the authors of that asset.
I was incorrect!
Contributors to the Workshop retain ownership of their submissions. The models/materials are not considered 'stock' if they are packed into the maps, which is how the Gun Mettle and Invasion community maps were handled. People who wish to use models/materials from any of those maps should contact the authors of the models/materials about using them.
So, if you are decompiling maps and/or ripping out the assets from the Gun Mettle or Invasion maps (and I assume any map that is shipped with TF2 with the assets packed), and you use those props, you must credit the author of the props. If you are unsure who the author is, please ask.
EDIT:
When asked about if packed assets will be moved into the main game files:
There are no plans to incorporate their files into the base game.
-Eric
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