Is this going to be like the Herobrine gag, where every new patch removes the same 10% damage bonus?Backburner: Removed +10% damage bonus
Does that mean they removed an afterburn time reduction? I can't keep up with all these tweaks.Degreaser: Added -10% damage; Removed -25% burn damage
I still feel that the pyro is still missing some love, many other classes have gotten unique secondary items and weapons in their updates, enhancing their gameplay a lot. The pyro is still really missing a unique weapon with special attributes, related to fire of course but still... Maybe a special flamethrower that offers another use for alt-fire?
What do you mean these BB and FT changes weren't needed, i've been waiting months for this. There's a reason no one used the flame thrower when the BB did everything it did, and more. So what if an airblast costs a little more, you only need to use it once anyway and then you grab 50% ammo off your dead enemy.
The trouble with the axe is it's actually a reliable weapon for maps with water; but how many maps feature a significant amount of water? Unless you're gonna DM on 2fort, very few circumstances make use of the axe's base, non-perk DPS. Some weapons perform better in certain environments, like the gunboots in open areas or where there's a lot of travel distance.
I'd actually like to see more maps incorporate water. We'd see some more interesting pyro dynamics.
I, personally, would rather be killed by 'puff-and-sting' than W+M1. It does give me a chance to counter-act, after all, and it shows at least a bit of skill.At this point encouraging M2 is the last thing we want. I'd rather be killed by a moron than a moron who thinks puff and stung is an Olympic event
...that said the flamethrower and backburner need to be buffed and the degreaser needs to be left alone/nerfed
What do you mean these BB and FT changes weren't needed, i've been waiting months for this. There's a reason no one used the flame thrower when the BB did everything it did, and more. So what if an airblast costs a little more, you only need to use it once anyway and then you grab 50% ammo off your dead enemy.