72Vipers

72Vipers a6a

Viemärirotta

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Feb 5, 2016
1,013
590
No, but I just thought of a random name because I literally had no clue on what to do yesterday.
 

The Bran Man

L4: Comfortable Member
Jul 29, 2017
197
79
The BLU spawn looks a lot like the RED Bigrock spawn
 

Viemärirotta

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Feb 5, 2016
1,013
590
-tweaked mid a little bit by reducing the size of the sheds next to the point
-left path to mid from spawn is now a one way drop instead of the staircase
-altered skybox to remove visible nodraw in the exterior of the spawn


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Viemärirotta

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Feb 5, 2016
1,013
590
-did a quick optimization pass to get rid of excess and small visleaves
-lowered one of the roofs to allow classes to access them
-smoothed a few displacements near point
-removed duplicated health and ammo pack and the brushes near it
-same for cp


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Viemärirotta

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Feb 5, 2016
1,013
590
-changed the shape of the point a little
-added hazard stripes to the point
-added fences near the point to cut down on sightlines
-altered mid building to eliminate long sightline
-changed color of fencing and also fixed the height of ones on blu side
-added sightline blocker to both spawns
-set func_nobuild on the lower roof to prevent engineers nesting there
-fixed gaps in wall caused by brushwork in the previous update and my stupidity

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Viemärirotta

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Feb 5, 2016
1,013
590
Screenshots of the latest version will be included after the jam has concluded.
 

Viemärirotta

sniffer
aa
Feb 5, 2016
1,013
590
-removed fences on mid, replaced with lowered rocks
-added cover to side flanks of cp
-fixed see-through walls
-altered mid displacement hill to reduce steepness
-*hopefully* fixed all of the spawn points

new screenshots soon
TM

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Viemärirotta

sniffer
aa
Feb 5, 2016
1,013
590
-increased mid size a bit on the sides
-fixed gap in the displacements on both sides
-removed unnecessary corners on some of the buildings, opening up their interior in the process
-reworked right side building
-added props n' stuff in some places
-changed capture time from 16 to 9 seconds
-added one-way windows to left side entrance to provide a little advantage to both attackers and defenders depending on the situation
-aesthetic soundscapes

oh yeah also jam ends in a hour


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