-increased mid size a bit on the sides
-fixed gap in the displacements on both sides
-removed unnecessary corners on some of the buildings, opening up their interior in the process
-reworked right side building
-added props n' stuff in some places
-changed capture time from 16 to 9 seconds
-added one-way windows to left side entrance to provide a little advantage to both attackers and defenders depending on the situation
-aesthetic soundscapes