72Vipers a6a

another map after like a year maybe

  1. a3 - "good" optimization pass

    -did a quick optimization pass to get rid of excess and small visleaves
    -lowered one of the roofs to allow classes to access them
    -smoothed a few displacements near point
    -removed duplicated health and ammo pack and the brushes near it
    -same for cp
    -made spawn fences taller, also connected the right side fences in a not so 45-degree manner
    -actually compiled with stair clipping for once
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