This is a rewrite of my first vscript script, main_thing's Fun Commands [MTFC], which aims to clean up the code and rewritten almost all of the commands.
Miscellaneous Changelog
Added Partial support for silent commands when starting a command with "/" instead of "!".
Added the !vscript...
pl_badwater ported to Brie and Sprinkles' Stop That Tank VScript gamemode, given a loose art pass based on Thunder Mountain
https://tf2maps.net/downloads/stop-that-tank-vscript-gamemode.17248/
stt_badwater_alpine
This script was made to allow any objector in tf2 to be used or previewed!
How do you use it?
This script only contains one command, !tryobjector which have the following ways in which it can be used.
!tryobjector 0xABCDEF1234567890
- which can be obtained from the console via "Started...
This script makes the player characters exhale clouds as they breathe and speak.
Intended as a visual extra for winter maps.
Installation:
1. Unpack the archive into tf/custom/
2. Add the !particles/cold_breath.pcf file to your map's particle manifest.
3. When compiling the map, don't forget to...
Merry Smissmas one and all!
The 2024 Smissmas update has finally dropped! Not only have valve put gifts under the trees and plenty of coal in the stockings, but the Freeze Tag team are here to deliver a little present of our own to the community, to give back to you all for being for the most...
Hello there. I am an editor of the TF2 Wiki, and I am doing a weapon demonstration for Zombie Infection. However, I do have a problem. I need to edit the VScript so that it is configured to what I need to demonstrate the zombie's abilities.
I need to edit the VScript to (In order from most...
Introduction
This is a gamemode i've been working since early 2022 (before Vscript!) revisiting a community's classic: Tug of War!
Created originally to have something fun with Player Destruction's point scoring, but also to fix the stalemates and long Tug of War games. Originally it had also...
What is this?
Welcome to Territorial A/D. The objective is that each team will take turns attacking each others control point. The team who caps the point will win the game, but if both sides defend for too long the game will stalemate. The idea is that both team's sections are different so both...
A test map for a smash-fortress vscript I made (temp name is knockback fortress), designed mainly to be a show case and to concept balancing. Will likely turn into a real map once the mode is more established
Hey gamer!
Do you like Freeze Tag?
Do you like possibly appearing in youtube videos?
Do you like playing the same game mode for like 2 hours straight?
Then boy, do I have an event for you!
On Wednesday the 30th of October (2 days from writing this post) at 7pm Scotland time, I will be hosting...
The BLU team need to bring back their documents that REDs stole from their headquarters. (yes, these headquarters)
This is a reimagining of dm_gasworks from the original Half-Life. The first stage is an entrance to gasworks, the second takes place at the factory itself, and the third is located...
This is the gamemode package of Tug of War as seen on Dynamite.
Push the cart to the enemy base and hold it there for 1 minute.
The round timer depends on the player count and can be adjusted by editing config values in the script file.
Cart speed, rollback speed and the rollback timer can...
The second most famous block game implemented in TF2.
Game Controls:
[FIRE / ALT-FIRE] Rotate
[STRAFE] Move
[FORWARD] Hold
[BACK] Soft Drop
[JUMP] Hard Drop
[SCOREBOARD] Pause
[RELOAD] Restart
Menu Controls:
[FIRE / JUMP] Confirm
[ALT-FIRE] Return
[FORWARD/BACK] Move
Source Code...
My first ever map made with VScript, hns_turbine is a Hide & Seek version of the very well known and liked map ctf_turbine! This is not meant for casual at all so don't get all mad over me for posting slop.
-- Steam workshop Description --
My first ever VScript gamemode!
Hide & Seek on a...
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