viaduct formula

  1. Aaron.Source

    Are there any other Map Formulas besides the Viaduct one?

    I've been trying to look for another Formula to follow since the Viaduct Formula is too overused and I wanted to make a Unique Map using a different Formula. Any Ideas?
  2. logan9891

    KOTH Limestone a_1

    Been working on this Limestone themed map. textures are definitely still WIP
  3. Le Codex

    Plank A3a

    This map was made in about a day, as a take on the Viaduct formula for making a Koth map. I wanted to make a KotH map with some kind of drop-down as a flank option. The name of the map is very likely to change in the future, as it was decided earlier on in the project. As it is the first map I...
  4. Itspice

    Depot a3

    a rotationally mirrored King of the hill map following an altered viaduct formula and themed around an alpine train cargo depot.
  5. Spleep

    Colony A10

    KOTH Colony is simple map with an rd_asteroid theme. It's fairly simple layout wise, mostly based on the Viaduct formula. Alpha 1 went over pretty well so let's hope I can turn this into something good.
  6. Owli

    koth_gravelpillar a9

    Both teams try to capture the pillar holding up an overpass for a train carrying gravel.
  7. Dzemorek

    Deeptown A2

    Made for the 72hr Jam 2019. Things used for making this map: -Boojum Snark's Team Fortress 2 Mapping Resource Pack (https://tf2maps.net/threads/ultimate-mapping-resource-pack.4674/) Spawn Spawn Front First Point Connector Mid Point
  8. Sunnexo

    koth_adit a2

    I'm quite new to mapping, so feedback is greatly appreciated. From looks to gameplay, anything! Thanks for stopping by.
  9. Gabrimer

    cp_industrial 1.0.0

    My very first map, here you go! This is a 5CP map. This map uses the viaduct formula: 1 spawnroom - 1 courtyard - 1 exit - 1 courtyard - 4 exits - 1 courtyard - control point (Then the other side is mirrored)
  10. Zoomspilo

    KOTH Ontario [ABANDONED]

    [ABANDONED]This is my 3rd KOTH map to be posted on TF2Maps. It's going to involve more water when I detail. That's about it.
  11. vulduv

    koth_boom_factory A1

    an april fools map. where the control point expldes
  12. w4r | barbaricpancake

    KOTH_Coastal A3

    Coastal is a King of the Hill map, that I have been working on off and on for the last few weeks. It currently does not have proper texturing, but I intend for it to have either a medieval or alpine theme. It consists of a basic Viaduct formula, a two entry spawn, small courtyard, with two...
  13. vulduv

    koth_beertown a3

    a koth map that uses a layout similar to viaduct. and while yes the bars are detailed. they where detailed when i was bored so... but anyway. i hope this map plays well.
  14. Necrσ

    Horizon RC1

    Formerly known as Koth_Terrace Horizon is a king of the hill map inspired by popular maps such as viaduct and highpass, set deep in the heart of the badlands region. RED and BLU fight over a disused coal mining plant in order to hide the secret operations going on deep inside their respective...
  15. Funnystuf

    Papyrus v1

    A rotational Koth map made for the 7.2 hour contest! I don't know if I'm going to work on this again, but it was fun making it! Edit: Also, credit to A Boojum Snark for his gameplay resource library!