trigger

  1. Midlou

    Is there a way to make the player roll a normal spell via trigger?

    I know it's possible to roll a rare spell using a trigger output, but there's no option for a normal spell
  2. Amicdict

    Need help with triggers and ent_create.

    I'm working on a config to allow players to play MvM with bot allies on listen servers. (NOTE: This is different from setting up a dedicated server to play MvM on. Not all players can just setup a dedicated server at will!) I got the bots working (long story short they need a RED item_teamflag...
  3. scrly

    Custom capturing sound and weather problems

    So I've been making this snowy map and wanted it to have a custom CAPTURING sound effect but when i tried different ways of setting it up the sound just loops without stopping even when I set an output to make it stop when nobody is capturing. I also wanted it to have a blizzard weather effect...
  4. The_Gl!tch.exe

    Problems with creating custom music in a map

    I'm a beginner at creating TF2-maps and I have problems concerning sounds. I'm currently creating a trade map and it has a room with galaxy textures and the music playing is the Space Junk Galaxy theme from Super Mario Galaxy. I have one entrance to the room and the room is inside a trigger...
  5. Silicon_E

    Can non-player entities activate triggers?

    I decided to play around with the I/O system and discovered something strange: Sentries, teleporters, stickies, etc can't seem to activate triggers. Does anyone know if it is possible to get them to do this, and if so, how?
  6. CyanideNoodles

    How to Block Bullets In Map?

    I am trying to making it so bullets can't go through but players can. I've looked and can't find any guides for it. As soon as I make the block bullet texture a func brush with no solidity it removes the block bullets effect. I'm trying to do this to help prevent spawn camping from messing with...
  7. Kyzer

    [7/16/19] Kyzer's DevTex Pack - Dark Nodraws F4

    Screenshots: This pack is kept updated periodically. =================================================== Update F3.2: devtex/toolsnodraw_black devtex/toolsnodraw_transparent (SEE NOTE!) NOTE: nodraw_transparent LEAKS!!! Do not use it to seal a map! It's intended to be used so you can...
  8. WoJu

    Problem with trigger

    When I make a trigger volume for the resupply closet. I can't open the correct object properties window. I get one that says "Object properties: solid with 6 sides" Help?
  9. SirUnknown

    Is there a way to make a trigger only work if the flag holder is present?

    I want to have a door that opens to the capture zone, and the door only opens to the intel holder
  10. Mathyaz

    Fall Damage Filters

    In the spawn room for my map, koth_wharfcrane, I have a second floor/hallway to make room for four more spawns for 32 players. That spawn area is exactly 256 hu off the ground to clear doorways and resupply lockers. RED SPAWN I know that some players enjoy the jumping classes (Scout...
  11. DJ Sylveon

    Getting a train to move based on team pushing it

    Ok so if you've played koth_splattower you know where I'm going with this. I have a trigger_multiple set up with an all touch start and end to move and stop a train. I want it so that if one team is pushing it it will move in one direction where as if another team was pushing it then the train...