train

  1. KnavE

    Bypassed A3

    This is a mostly faithful recreation of my old Bypass map from F.E.A.R., adapted and expanded for TF2. Plenty of places to hide and (maybe too many) alternate paths between the intel and central room.
  2. Fault in Maps

    Past 72hr Jam Entry Gondola Prop 2022-07-25

    Imagine a Box car cut in half horizontally. Now you've got yourself a Gondola! These cars are popular for bulk commodities used for construction and can often be seen hauling scrap metal, steel rebar, steel beams, grinding media, aggregates, logs, lumber, sand, copper, and iron ore. And now they...
  3. Exactol

    Past 72hr Jam Entry Steam Engine Particles v1

    Particle Names: steam_engine_clean steam_engine_clean_sparks steam_engine_dirty steam_engine_dirty_sparks steam_engine_fire See example map for usage (requires TF2 Emporium Vehicle Prop Pack)
  4. Jabrail

    Past 72hr Jam Entry base capture Art 2022-07-23

    I made a moment from the world of Tf2, where you can see that we are looking from the point of view of a machine gunner, as he begins to shoot at the red ones. On the left is a soldier and a medic's hand telling us that the ÜberCharge is ready. A sniper is visible on the right, sitting behind...
  5. Uncle Grandpa

    Past 72hr Jam Entry Road in the future 2022-07-22

    Hello I haven’t made posters for a long time, my hands have lost the habit of such work, but I tried to make everything beautiful, so.. ye I hope you will like it :)
  6. Chaos

    Double cross is a mess.

    So its been a while since my last post. I've recently gotten a new pc and am trying my hand at mapping again. I'm currently trying to use Hammer++ and compile pal to do a previous idea. I don't know what's wrong with wrong with this stupid map. But this is the second attempt at making a...
  7. RetroNuva10

    koth_terminal B0

    RED and BLU fight over an underground metro station.
  8. Noe

    MVM Metro 1

    A Mann-Vs-Machine map set in a small section of a metro. The map has two lanes, one of which is randomly selected, and is entirely underground. The map also has stacking bombs. If left unchecked, bombs can pile up and become an issue. 15 seconds after a bomb is picked up for the first time, a...
  9. Exee

    Railcross A1

    Hi y'all! I'm just getting into mapmaking and I threw this together in like, a couple of days- It's (I think) a relatively simple, small koth map set in a train station, the control point being on two railroad bridges layering over eachother. I'm actually quite proud of what I've done, but I'd...
  10. TheLapper96

    Train Depot A2

    A koth map set in a train unloading depot, still quite early in development. If you happen to play the map, I'm open to both feedback and suggestions to improve the map. This is my first legit take on making a map in TF2 after not having touched hammer for years.
  11. FlyingEngineer

    Depart A5

    Depart is a railyard. RED is sending out a large train filled with gravel, so BLU decided to send their mercs to take the gravel, but in order to steal the train from the yard, they have to take the Main Line, the Main Yard and the Secondary Yard. This map is an A+B=C map.
  12. MC_Labs15

    MCLJam a2

    Made for the 2021 72 Hour Jam! I've only ever done payload before, so this should be interesting.
  13. Springo

    coalmap 72hr a10

    Made for the 72hr jam Attack or defend this abandoned train station, followed by... a bunker(?) Credits: Thin pine trees by Diva Dan https://tf2maps.net/downloads/tall-thin-pine-trees.5846/ The BulletCrops Pack https://tf2maps.net/downloads/bulletcrops-content-pack.6212/ Goat cutout by Tianes...
  14. Fault in Maps

    The TF2 Train, HO Scale

    Project Goal: Recreate the classic TF2 Train seen in Well and other maps. Day 1 (Half Day) This project starts with an existing locomotive: an undecorated Bachmann Plus EMD GP35. Not the flashiest locomotive, but a nice cheap start for a project like this. I obtained this last weekend...
  15. MegapiemanPHD

    Tense a1

    Oops, I did it again. Tense is a Passtime map that aims to improve the mode through mapping. It features a shorter all over map, 2 main routes to the goals with multiple sub routes, a run in goal worth 2 points while the throw in is worth 1 AND even a train for the bonus goal. Real neat...
  16. zythe_

    offload b3

    ride the train to the enemy base to win! layout and design: @zythe_ logic: @floaty artpass: @Tiftid custom assets: modular railroad tracks by @Gadget more vehicles pack by @FGD5 originally created for the 18th microcontest hosted by @14bit
  17. xB33

    TF2 Soviet Props (pl_munitions) 2021-10-07

    Just a bunch of models I made for our 2019 contest entry "pl_munitions" (which is now more or less finished thanks to Jusa) You can preview the models on the link below. https://www.artstation.com/artwork/XB9V0l
  18. Beemschurger

    koth_trainlane_a2 a2_fix

    Use trains to get around and be sure not to fall in THE PIT!
  19. zzaJ

    ChooChoo a6a

    The Mercs fight over an abandoned railroad tunnel. turns out, all the other railroad tunnels *arent* abandoned.
  20. dblxer

    ctf_subwaysandvich a1

    My first map! Any and all feedback greatly appreciated. Design Goals I'm well-aware of the KotH/Viaduct formula prescription for first-time mappers, but I want to be different. :p So the next most simple standard gamemode to implement is CTF, however it is notorious for turtle-stalemate-hell...