I had two ideas, so I combined them.
Take the classic TF2 sewer and make an entire map out of them
Make a 5cp map without a moving spawn point
so this map does both.
Spiritual successor to "ZonaGenerica" in a way, consequently a sort of "remake" of my first map.
Pretty small, minor decoration, need feedback on balance, especially the middle point.
pl_waterworks_72_3
My Submission for the 2023 72 Hr Jam, i worked Roughly around 27ish Hours on the Map
The Map is 5 Point Payload
The Theme is Blu Pushing a Payload Cart through a Sewer System to Blow up a Secret Red Spytech base at the very end (although most of the map is still dev...
A map set in an underground sewer system. This map is still in a really early development stage (No Textures, Minimalist Spawn Rooms, No Optimization) since it was made as part of the 2023 72hr Jam, but I'm still proud of myself for getting it from nothing to a fully functional, playable state...
Battle it out at late night in the inner courtyard of these two factories to control this rather important (trust me) satellite dish!
A mirrored King of the Hill map, rather straightforward and small in length, but with lots of flank routes and industrial-sized vertical height.
My first map...
-Description:
For this map, I went with the idea of the mercenaries having a fight in a big area of sewers, for now I haven't thought of a reason of why they're fighting in the sewers (for lore & gameplay). When you take a look at the map, you will notice that there's not much of deep water or...
Wastestore is a small, multi-level KOTH map with an industrial aesthetic I created for the 2022 72-Hour Jam.
Special thanks to @Cindycomma for the "Jamboree" event poster used in this map!
red team is dumping toxic chemicals into the ocean and blue team is not having it! they plan to destroy reds main turbine by blowing it up! despite blue doing the exact same thing........
It's not a "real" FPS game unless it has a sewer level. TF2 has some making up to do
Layout and design: MegapiemanPHD, Zeus
Jump pad particles: Yrr
Wasted Cement Truck: Rain (tf2 emporium vehicle prop pack)
Canyon 3 is a capture the flag map where you have to take the enemy intelligence and bring it back to your base. You can not pick up the enemy intelligence unless your own team's intelligence is at your base, and touching your dropped intelligence will return it immediately. There are multiple...
[PROJECT ABANDONED]
This map features a modified version of ctf. There is a timer that starts at a generous 10min and every time the flag is capped it adds 1 minute and every time the flag returns it adds 30sec. Also you don't deliver the enemy flag back to you'rs. Instead you bring it to a...
Sewageplant is a small koth map,it is based in a sewage treatment plant. It features explosive barrels of toxic waste, water tunnels and gameplay at varying heights. This map was made in 72 hours as an entry into the 2018 TF2 Summer Jam.
View: https://www.youtube.com/watch?v=AhS9FdzXAQM
The first map I ever finished.
A CTF map set in a waste drainage facility.
Be careful around the waste water, because it will damage you.
Also use the pipe system to your advantage... when you fall on the water, get close to the sewer grates, because they act as teleporters that get you out of...
I'm back, baby! This time with a map that takes place in a sewer! I do hope this map can turn out to be one of quality in the end. Of course, it can only turn out good if I have YOUR help! Yes, YOU!
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble