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This is my first time doing anything for a TF2Jam! I hope everything goes well!
Map Used: http://steamcommunity.com/sharedfiles/filedetails/?id=260533627
Made this back during the 72hour jam and started late with it, its not the best but I am glad to contribute to the jam!
http://steamcommunity.com/sharedfiles/filedetails/?id=736672188&fileuploadsuccess=1
(I forgot to put post here, posted this on the contest section before 72hours were up)
This SFM Poster is made by me and TheMonkeySpy.
He did most of the posing, while I did the lighting and a few poses, and added some props.
Programs Used: SourceFilmMaker
Assets used from Steam Workshop...
This is a re-upload because of the complications that happened with the website. Version 1.0 and 2.0 are in download.
Here are the update notes:
Version 2.1
Now you can download version 1.0 and 2.0 at the same time!;)
Version 2.0
This is the second version (2.0) of my...
I had a lot of fun making this for the 72hr Jam, trying to decide things like Pyro cosmetics that would fit the boxing theme and trying to add as much to the punch as I could.
I am still learning how to use SFM and would greatly appreciate any kind of feedback.
Community Items Used
#TeamHeavy
The Frontier Justice: Possibly one of the most useful guns to ever grace TF2. The gun is useful because of it's literal killer-of-a-feature: Gain guarenteed "revenge crits" for every sentry kill and assist kill done with your sentry (1 for an assist, 2 for a kill). As soon as said sentry is...
Here's my submission after 70 hours of intense painting! The eagle’s squadron has to team up with the soviet kolonel Leonov to take down the evil general Falkenhorst.
I referenced heavily the team’s portrait from Moby Francke while painting the characters. Vehicles are Frontline props. I also...
A poster made for the 72hour TF2 jam that I figured I make in the remaining 24 hours. Wasn't too proud of the last submission so I'm making this one seperate. 4K image for your viewing pleasure (though there is still lots of green-ness around the edges. let me know if you want a version without...
Poster I created for the 72hr jam in Source Filmmaker. Creating this poster took few hours, most of it was scene build since I wanted to try that instead of just using a custom map.
What do you think of the poster? Now when I look back at it, it could use some improvements.
Introducing, Saxton Hale-approved, Team Fortress 2 Merchandise Warehouse! Made in Garry's Mod as a poster, it represents a MannCo storage house for the MannCo goods and get-in-fights.
Made over the last few hours for the SourceSTUFF contest, I realized that it would be unfair to keep it hidden in the depths of Facepunch (and I already made a 72hr entry, so if this counts, then it's my second one otherwise have an image)
"Meet the Pyro Baby Models" by Aymen "Saints" Burhan, Ward "Rain*" van der Bruggen, Maxxy, Psyke [ hyenadip ]
map "sfm_suburbia_b6" by benjamoose
"Popsicle" by Nomad, Doc_ock_rokc
This is garbage, don't look at it. Or do. I'm not stopping you.
Rendered at 720p because I didn't expect it to look any good.
Here's what it looks like.
It is a recreation of this propaganda poster with the theme of Team Pyro, and of course Frontline! it was a blast to make, I wish I could do more for the jam but alas, life has its ways to ruin that.
I also made a poster prior to the jam for a bit of practice, in the form of We Can Do It! which...
A PSA poster warning mappers of the side effects caused by lack of sleep, such as... sleeping. Texture version coming soon so you can place it in your map alongside your "you can sleep when you're dead" poster or whatever.
(If someone wants, they can add wear and tear to the image since I...
2nd SFM i've made, this time it's made for the 72 hour jam, now Gimme The Medal Dumpkof.
I would be very thankful for any sort of criticism, so please go on and tear me a new one with arguments on how much i suck! :)
Thank you all for takin' the time to click and read this thread!
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