A payload map with 5 points. you are on a high island where there is a port of the RED team with storage facilities, a small base of the BLUE team and a ruined church. Working for the BLUE team, blow up the ship that sailed to the port on ***. Working for the RED team, prevent the destruction of...
A new, completely redesigned version of Traintower!
This map uses assets from the Construction asset pack, flat dev textures from Ponds34 and Crash, and the More Vehicles V6 asset pack by FGD5 .
Soilbleed submitted a new resource:
pl_carapace - Urban Payload map through an asian skyscraper city ending in a subway station
Read more about this resource...
I was looking though old maps I had worked on in the past and found this old 72hour mapping jam map I worked on back in 2020. I've completed overhauled and updated the map (to the point that its basically unrecognisable) and rather than necroing a 5 years old post to a jam discussion thread...
First alpha of my payload map, located on three levels in a city environment. Alpha 1 does not have any payload functionality, neither the full map layout nor any team spawns. It is just to test uploads :)
Hi! I'm creating tf2 maps out of preexisting ones, and while testing a payload version, for some reason the cart stutters. It moves for one frame, stops on the other, again and again. Here's the .vmf if you want it!
An older version of Valve's pl_cactuscanyon, preserved by Pikatf2, decompiled and recompiled with extremely slight adjustments to performance and playability (clipped stairs with blockbullets2 etc). No layout modifications have been made, for the sake of preservation.
Just started texturing the map, all indoor areas are fully lit with HDR tonemapping, outdoor lighting is configured as well.
Detailing needs to be done.
Fully playable.
Different idea with a more koth-ish payload map (mid has 11 entryways).
Not sure the balance yet, requires playtesting...
What is January February? Hell if I know, is that something someone made up? You bet your ass it is! Anyways that doesn't matter, time is linear and also, Happy New Year! We asked for your nominations for the featured maps and boy, we sure did get them again this year. No, we did not have...
Red and Blu fight again, this time over bees and honey!
Cerana is a 3 cp payload map with its first point as a control point.
Uses @Sarexicus's Hybrid Mode logic
Jes, you too can now relive the paladins glory days in your very own (or someone elses non-siege) tf2 map!
Its not perfect, many peeps helped, but its done and its fun.
Regardless of what errors may be in here, i dont plan to update or fix any of them anytime soon.
Enjoy.
Siege boggart, a WIP swamp siege map.
Currently only uploading because it needs outside input, as I'm struggling with the concept and layout.
In its concept, its supposed to be a sawmill-ish rainy swampy map where two teams fight in paladins siege style, but I dont know where to take the layout...
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble