particle

  1. Ismaciodismorphus

    Dynamite Fire 10/22/2024

    Collection of the fire particles I made for Will Alfred's Dynamite. Contains: dynamitefx_rooffire_64 dynamitefx_rooffire_128 dynamitefx_rooffire_256 dynamitefx_rooffire_512
  2. Pixel λ

    info_particle_system not showing up in game.

    I've started a new project because my last one was never gonna work. So I decided to make a few fixes to 2fort but eventually decided to tweak the map a bit more (brush work and visibility) and give the map more detail. But when i got to adding more particles they just didn't show up in game ...
  3. AsheMosterMashe

    Custom particles only load on some custom maps?

    I have two different maps, the first one (door_light_test_map) seems to load all my custom particles, consistently, without issue. But my second map (pickup_test2), (which is just the previous map with some junk removed and some textures swapped) will not load any of my particles and I don't...
  4. Ismaciodismorphus

    Falling leaves particle pack 10/27/2024

    This pack contains multiple falling leaf particles designed to be placed up in the leaves of a tree model Multiple colour variations are including to match different leaf colours these include: Green Mixed Bright Yellow Yellow Red Orange Orange Red Red Dead Brown Snow
  5. Ismaciodismorphus

    Payload EMP Explosion 12/28/2023

    Two EMP Explosion particles for a payload finale, contains Red and Blu variations for payload race. View: https://www.youtube.com/watch?v=M878-XCXRO0 View: https://www.youtube.com/watch?v=3I9mKbM1TVg
  6. Ismaciodismorphus

    Acidic clouds 11/3/2023

    Rising clouds of acid that comes in 256x256 and 512x512 variations acidic_fog_256x256 acidic_fog_512x512
  7. Exactol

    72hr Jam 2023 Fog v1

    Particle names: fog_1024 fog_dynamic_512 fog_dynamic_1024 fog_dynamic_lit_1024 fog_dynamic and fog_dynamic_lit will spawn ontop of static world geometry, see the example vmf for how to use them. fog_dynamic_lit supports setting control points 1-4 to add "lighting" to your fog. Feel free to...
  8. Exactol

    Fireworks v1

    Particle Names: fireworks_red (1024x1024) fireworks_blue (1024x1024) fireworks_small_red (512x512) fireworks_small_blue (512x512) Can be rotated to shoot in any direction Feel free to modify the colors or request another color See firework_particles.vmf for example usage Made for erk
  9. Ðoge

    Custom particle packing into the map

    I decided to use that custom particle in my map. I created manifest, and it is working fine in game, but only when the pcf file is in my tf/particles folder. After I packed all other custom content, I manually added pcf and manifest into my map. Then when I boot map on server, players can`t see...
  10. FateFighter

    particle

    How can I correct these errors and which particles are they? Attemped to precache unknown particle system "contract_score_primary"! Attemped to precache unknown particle system "contract_score_bonus"! Attemped to precache unknown particle system "contract_completed_primary"! Attemped to...
  11. Linxy

    Particles appearing in 3D skybox when it's not supposed to.

    I'm working on a halloween version of badlands (koth) for me and a friend, and I added the hammer_souls_rising particle about 460 units above the capture point, but for some reason they also appear off in the distance where the 3D skybox is placed outside the map. I tried raising the skybox in...
  12. wersady

    Past 72hr Jam Entry Unusual Effect: Sunny Day 7/24/2022

    ---Installation--- Copy the "wersady" folder to "Steam/steamapps/common/Team Fortress 2/tf/materials" In steam, right click TF2 and hit "Properties..." In the launch options, add "-tools -console" Now, launch TF2 and the tools editor should be open. Select Tools -> Particle Editor, then File...
  13. Tappy the Pyro

    Past 72hr Jam Entry Unusual: Mondrian dream 2022-07-24

    an unusual effect. contains: mondrian_face (texture) mondrian_line (texture) unusual_mondrian (particle)
  14. Exactol

    Past 72hr Jam Entry Steam Engine Particles v1

    Particle Names: steam_engine_clean steam_engine_clean_sparks steam_engine_dirty steam_engine_dirty_sparks steam_engine_fire See example map for usage (requires TF2 Emporium Vehicle Prop Pack)
  15. XEnderFaceX

    Broken Particle?

    Hey, I want to use the Isotope Unusual Effect in my Halloween Map, but for some reason there's a weird Green line that shoots out of the Origin. What am i doing wrong? (there is no env_wind on the Map) Thanks in advance.
  16. Glebotron

    Enchanted Weave

    Glebotron - Particle Work Caesar Roll - Promo
  17. Exactol

    Fireplace particles v1

    Particle names: fireplace chimney_smoke See fireplace_fx.vmf for example usage Made for erk Chimney example map made by erk
  18. Exactol

    Vent particles v1

    Vent particles Particle names: vent_steam_square vent_steam_square_slow vent_steam_square_cold vent_steam_circle vent_steam_circle_slow vent_steam_circle_cold vent_smoke_square vent_smoke_square_slow vent_smoke_square_cold vent_smoke_circle vent_smoke_circle_slow vent_smoke_circle_cold See...
  19. The_Gl!tch.exe

    [Solved] Help with testing unusual effects

    Hello there, I want to test my custom unusual effect with itemtest but I have a problem. The particle itself is finished and there's also an empty superrare_beams1 particle in the same pcf file with the custom effect as a child particle. However, I can't do anything if I switch from tool mode...
  20. soviet spycrab

    I'm having particle problems

    The (wartime_barrel_explo) particle from the frontline pack, for some reason my game can't find it. Any suggestions?