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Fortify your sentry gun!
View: https://www.youtube.com/watch?v=p5LGlhnJHjs
A weapon spell for the wrangler, adds a visual holographic fort around your sentry gun.
Contributors:
William_The_Minecraft_Kid - Sprites/Particles
https://steamcommunity.com/id/William_The_Minecraft_Kid/...
Collection of the fire particles I made for Will Alfred's Dynamite.
Contains:
dynamitefx_rooffire_64
dynamitefx_rooffire_128
dynamitefx_rooffire_256
dynamitefx_rooffire_512
I've started a new project because my last one was never gonna work.
So I decided to make a few fixes to 2fort but eventually decided to tweak the map a bit more (brush work and visibility) and give the map more detail.
But when i got to adding more particles
they just didn't show up in game ...
I have two different maps, the first one (door_light_test_map) seems to load all my custom particles, consistently, without issue.
But my second map (pickup_test2), (which is just the previous map with some junk removed and some textures swapped) will not load any of my particles and I don't...
This pack contains multiple falling leaf particles designed to be placed up in the leaves of a tree model
Multiple colour variations are including to match different leaf colours these include:
Green
Mixed
Bright Yellow
Yellow Red
Orange
Orange Red
Red
Dead Brown
Snow
Two EMP Explosion particles for a payload finale, contains Red and Blu variations for payload race.
View: https://www.youtube.com/watch?v=M878-XCXRO0
View: https://www.youtube.com/watch?v=3I9mKbM1TVg
Particle names:
fog_1024
fog_dynamic_512
fog_dynamic_1024
fog_dynamic_lit_1024
fog_dynamic and fog_dynamic_lit will spawn ontop of static world geometry, see the example vmf for how to use them.
fog_dynamic_lit supports setting control points 1-4 to add "lighting" to your fog. Feel free to...
Particle Names:
fireworks_red (1024x1024)
fireworks_blue (1024x1024)
fireworks_small_red (512x512)
fireworks_small_blue (512x512)
Can be rotated to shoot in any direction
Feel free to modify the colors or request another color
See firework_particles.vmf for example usage
Made for erk
I decided to use that custom particle in my map. I created manifest, and it is working fine in game, but only when the pcf file is in my tf/particles folder.
After I packed all other custom content, I manually added pcf and manifest into my map. Then when I boot map on server, players can`t see...
How can I correct these errors and which particles are they?
Attemped to precache unknown particle system "contract_score_primary"!
Attemped to precache unknown particle system "contract_score_bonus"!
Attemped to precache unknown particle system "contract_completed_primary"!
Attemped to...
I'm working on a halloween version of badlands (koth) for me and a friend, and I added the hammer_souls_rising particle about 460 units above the capture point, but for some reason they also appear off in the distance where the 3D skybox is placed outside the map. I tried raising the skybox in...
---Installation---
Copy the "wersady" folder to "Steam/steamapps/common/Team Fortress 2/tf/materials"
In steam, right click TF2 and hit "Properties..." In the launch options, add "-tools -console"
Now, launch TF2 and the tools editor should be open. Select Tools -> Particle Editor, then File...
Hey,
I want to use the Isotope Unusual Effect in my Halloween Map, but for some reason there's a weird Green line that shoots out of the Origin.
What am i doing wrong? (there is no env_wind on the Map)
Thanks in advance.
Hello there,
I want to test my custom unusual effect with itemtest but I have a problem.
The particle itself is finished and there's also an empty superrare_beams1 particle in the same pcf file with the custom effect as a child particle.
However, I can't do anything if I switch from tool mode...
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