dear Mann. CO, i, Gray..., i mean, saint et, sent you as a gift for being good this year, a new wave of robots, cortesy of gray gravel company.
-Sincerily, saint et,
An MVM map designed to be chokey and small. Only 1 path for the robots to take each round. More of a challenge map than anything. Made for fun and detailing practice. Updates will likely come out to add more flanks / bomb paths in the future.
Right spawn: spawnbot
Left spawn: spawnbot_alt
Left...
guys,gals and non binary pals. how do i make a good mvm map? what are the criterias of a good mvm map?
İ've never tried making a MVM map and i want to listen to anyone who is exprerienced with MVM maps and i would love to get advice
Someone from Canada claims to be its Emperor and also a God, the worst part he brought with him an army, most of only melee, but its still bad enought.
Kill him before the facility gets it.
Hi.
I've been trying to make my first pop file, and I've run into a few errors. It's for mvm_decoy.
When I try to play it no robots spawn, other than the few support sniper bots I've added, but sentry busters don't seem to be appearing. This is all that appears in the console:
I've attached the...
Yup! It is the classic Viaduct converted into an MVM map, with 3 waves included! After the jam I will come back to clean up this map. This my 2nd ever map so please only yell at me a little <3
The mission was designed around this being done by 1 person.
One other thing! The Vac Medic and...
Saxton Hale has joined with mercs to defeat robots and his new arch-nemesis Saxtron H413.
This is my #72hourJam 2023 entry.
Used Garry's Mod and started on 16th September at 8:37 PM (CET) and finished at 17th September 1:01 AM with plannings, few breaks and fixing sceneries straight ahead in...
Missions for search place to destroy sentry busters.
All mvm maps. Coaltown, decoy, mannworks, rottenburg, mannhattan, bigrock, ghost town.
Download. \steamapps\common\Team Fortress 2\tf\scripts\population
If you don't have folder population then create
Write in the comments or add me as a...
A vscript mvm experiment. In short; I recreated the spawning mechanics behind left for dead's versus mode but with units designed after payday units. The map itself is also borrowed from payday.
Notice: The current build is designed with tf_mvm_defenders_team_size and...
An easy access to all 3 of the MvM banner icons. Feel free to modify these icons and use them in your mission(s). You don't have to give me credit, but it's appreciated.
Welcome everyone, to the....
The Mega Punch Challenge is a MVM Mission in where a (VERY) buffed Captain Punch is the main boss. (Edited In Note: This may actually be the hardest contest yet to be made.)
When I said that this may be the hardest contest, I ment it. This boss is not the...
Hello, seasoned mapper here. I've decided to finally try making an MVM map and have done everything needed. The whole checklist is ticked. However, when I go to load a .pop file on my map it doesn't load. No errors show up or anything either, quite strange. I've successfully loaded pop files on...
I'm trying to figure out how to get an mvm game working to make mvm maps. I have made a very simple map and have gotten the pop file to load properly and generated a nav mesh, but the bots are not spawning in the game.
I have an error in the ingame console that says it cant find the entity...
Humbridge is a reskin and overall rework of TFConnect's 2022 Minor Contest 2nd place map, Humburg. It improves the overall visual quality, alongside expanding and improving areas that could be seen as rough around the edges.
This map has 2 distinct routes that are simple to navigate between...
Hi. On other MvM maps, when bomb carriers nearing the bomb hatch, the siren plays repeatedly.
I don't have this in my map, and I'm not sure how to do it properly.
I decompiled a bunch of maps and still can't find anything related to this. Is this just an ambient_generic?
Can someone please help?
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