engineer

  1. B!scuit

    No-build signs A2

    Handful of signs for no-build areas (specifically building filtered no-build) Slapped these together for ages ago and haven't used them since Includes .pngs and the .xcf I painted them in (source images are from TF2 wiki)
  2. Lightyena

    EngiBot does not work correctly on MvM Map

    I am making a mvm map, but engibot is not appearing correctly on the map, for example, when the bomb enters the map, it appears the first time in sentry hint 4 and after the bomb goes through sentry hint 2, it goes to Sentry Hint 1 img of sentry hints below Does anybody know how to solve this...
  3. xB33

    Summer Survival Kit 2018-07-31

    https://tf2maps.net/threads/tf2maps-presents-the-tf2-summer-jam-2018.36515/page-13 - uploaded it here before the deadline https://sketchfab.com/models/46a971ef52b04357bd574dc6545ea6cb/embed Made by : https://steamcommunity.com/id/thewinglet https://steamcommunity.com/id/xbfckin33
  4. Engie

    Summer Break 2018-07-30

    The Engineer has up and left the team for a summer getaway, leaving his hardhat and trusty wrench behind. Maybe he returned home to Texas, who knows?
  5. FBGaming

    Engie and med drawing 2018-07-30

    I didn't have much time this weekend to make an entry but still wanted to get something done so here's a bit of a last minute submission but better late than never
  6. Sinful Creature

    Walkmann! A 72hr Jam Entry 2018-07-31

    Meet the Walkmann! Whether you're violating the unwritten law of interpersonal reciprocity, or simply want to drown out the constant noise of cold-blooded murder, the Walkmann is the go-to device! Concept Artist: Techno https://steamcommunity.com/profiles/76561198048418963/ SteamID...
  7. C

    1866 Yellowboy Rifle V1

    This is an 1866 Yellowboy Winchester lever action rifle. I created it for the 72hr Jam as an intended primary weapon for the engineer, though it could possibly be available to all shotgun wielding classes. I'm currently texturing it, but with only 14 hours left on the clock I find it unlikely...
  8. Muenster Monster

    Techy Office 2018-07-29

    An SFM poster consisting of 4 BLU engineers in a spytech base, working on important tech-y stuff, and a sneaky frenchman lurking about.
  9. FrugeleConLag

    Cute little gun 2018-07-29

    :)
  10. Fumple-Wumper

    Like butter and summer jam?? 2018-07-29

    I did this in a Drawpile public server, but worked on it all by myself. Also they're at LEAST dating and you can't tell me otherwise
  11. Mürsik

    BBQ night 2018-07-29

    Picture for the 72hr jam
  12. MidMort

    Summertime Fun 2018-07-29

    My very first summer jam entry~ I really liked how it turned out Made in Paint Tool SAI
  13. Rapidraccoon808

    My Submission for the 72 hour Jam (Engineer made with paint) 2018-07-28

    So I had great plans working on an engineer solely with paint but after some time working on it I feel I may have made an abomination. Funnily enough the background image used was from a past attempt I made for the 72 hour jam that never made it to the deadline. I didn't realize that windows 10...
  14. Legoformer1000

    Desert Rangers

    My entry to 72 Hour Jam 2018 This is a scenebuild that I built in around ~12 hours, thats pretty much it
  15. FryingPan115

    TF2 Summer Jam 2018 Entry: [SFM] Visitor 2018-07-27

    Scout and Engineer find an unfriendly guest.
  16. °SpukI°

    FURY, but with the TF2 characters 2018-07-27

    this is my first time on the 72h jam, I hope everything goes well :) tank: https://steamcommunity.com/sharedfiles/filedetails/?id=265555743 Enhanced Soldier: https://steamcommunity.com/sharedfiles/filedetails/?id=293617102 scout jacket...
  17. Spur_

    Fashion Statement 2018-07-27

    The Engineer isn't too pleased with what the scout has in store.
  18. Cincomma

    Engineer bots aren't moving in MVM

    Hello everyone! I'm not too sure why, but whenever I play one of my mvm maps, the engineer bot does nothing. Yes, I used nav_generate, and only the engineer bot doesn't move. Any reason behind this?
  19. DrengUP™

    Bot Engineer instantly destroying their own sentry after placing it

    Hello. So, i'm making a simple KOTH map and i'm testing with bots. The bots works great... Except for the Engineers, they can only build a teleporter entrance and when they try to build a Sentry, they instantly destroys it and run to the point or to a ammo pack. I already used bot_hint...
  20. ficool2

    How do you stick Engineer buildings to moving objects?

    Since the download link below has died without any mirror or archive, I have to ask if anyone knows how to do it. I need it to be attached on a motion disabled func_physbox, which will then move. https://tf2maps.net/threads/how-to-make-the-engineers-buildables-stick-to-moving-objects.8862/