dev texture

  1. wapo

    koth_borsch final

    beginner mapper, dont expect much, i know the map is pretty shit :D
  2. Synethic223

    ctf_SniperDuel 1

    A small map I made that is designed for the Sniper class Every side of it is symetrical, and each side contains: -Two towers -Bottom floor for Team's Flag -Corridor with 3 windows that connect each side Every corner of this map is open for the enemy on the other side to make sure the other...
  3. Crash

    Flat team colored dev textures 1

    Does the flat dev texture look tickle your brain and you don't care about the complaints that it messes with depth perception? Same... same... Here's some quick and very cheap (612 bytes!) materials so you can continue to do that but still imply which team owns the territory. Credit not...
  4. Skylark

    dev3 1

    This is very similar to dev2 but because I changed every texture I figured I'd just make it into a new upload This time the lines are on the edges, so it is orientation agnostic. I was getting annoyed that the textures at the bottom of brushes was off by a little bit because it was inverted and...
  5. cgaldieri

    cp_graydev 0.1

    My first ever completed map/project, i learned a lot while working on this. Features(aka: stuff i managed to force my brain to make) Foward spawns Prop doors Map logic Two towers And a choke point on both of the teams last control point Im not sure if i should post this into the map testing...
  6. Green-One

    dm_towner a1a

    Urban warfare! Duke it out in the middle of the city! Credits Heavy lifting sign model - Construction Pack Stencil overlay - Frontline Pack Grass and asphalt - ArsenaL Chairman - Rexy Gas station models and emotional support - Mister Sandman Assistance - Pigeon
  7. Ville

    koth_devyard 1.1

    BEHOLD! I have started learning Hammer; this is my first (technically second) playable map. FEATURES: 2 spawn rooms per team (WOW!) Symmetrical (INCREDIBLE) Dev textures (COOL) Props (BETTER THAN NOTHING) No soundscapes (PEACE AND QUIET) Includes a navmesh (BOTS CAN PLAY WITH YOU) And a lot...
  8. Hungarian Gigachad

    koth_lowbridge_dev a1

    Koth_lowbridge_dev is a dev textured small koth map, with a bridge in the center. thats it basically.
  9. Rbstat

    fd_prefab 2023-01-01

    A prefab for my custom gamemode Flag Defense (or FD for short) Inside this you should find all the map logic to make the gamemode work. Most importantly being: * A set of three intel briecases with which blu team caps. (theres also a briecase for red but it's disabled by default) * A point...
  10. Rbstat

    fd_grey 2023-01-01

    New Year... New Map!!! I started this map like last year at most. Mainly as a map designed to quickly show off my custom game mode Flag Defense (or FD for short) that I had come up with. As such this is all dev textures, Hence the name. The goal is simple! Grab the Enemy Intel and take it to...
  11. Gruppy

    Flat Color Dev Textures v1

    3 flat textures
  12. Bloink

    Past 72hr Jam Entry koth_925 a4

    Compact Koth map with a Cylinder in the Middle.
  13. SA ST

    koth_24_0 v1

    My first map. Its a koth map. Really simple but fun!!! :)
  14. Endermage77

    Too Many dev_measuregeneric01 Textures v1

    Do you need more flavors of dev_measuregeneric01 than you know what do to with? Then this is the pack for you! This pack includes way more dev_measuregeneric01 variants than any sane human is ever going to need: Variants based on metals! Variants with new colors, old ones, a whole slew of...
  15. NamelessMiss3041

    Skelebutt a1

    a balanced map , 2 sides with a centre point and a hill my first map, still learning in alpha
  16. AlexEatDonut

    koth_frozencountry a4a

    What a great time of year ! It's freezing in the battlements and yet the water is still not ice. It's a bad time to get outside and yet the mercs are fighting. This map is a re-imagining of my first ever first-real-real-map™ that i have never released. The map was still a koth map, and it was...
  17. Steppal

    cp_Hexagonal a1

    a 5cp map inspired by granary and hydro
  18. wolfcl0ck

    ctf_testroom_standards 2021-07-25

    It's 2003. Valve has delayed the sequel to their world famous premiere game, and one guy from Germany has had enough. Flash forward to the year of our Lord 2021 and some fat guy just decided to take some of the maps that German fella stole and make them into a ctf map.
  19. Fault in Maps

    7 Flat [Single Color] Skyboxes V2

    7 Single Color skyboxes for whatever purpose you might find for them? Made cause I needed a pure white background for a different project, figured I'd compile a little collection. Included skyboxes: BLACK - sky_flatblack_01 BLUE - sky_flatblue_01 (bluteam blue) BROWN - sky_flatbrown_01...
  20. .◇♡Andre♤♧

    bridged a2

    First map i made, still testing