Hello! Welcome to a pack of a bunch of oooooold contest maps. I'm talking 2009 Contest Mapping. It's actually wild! I figured I'd finally make this available once more, since I've had it for a long while but I've just been really busy and unmotivated to do it. This pack contains...
When you're making a texture for TF2, it has to be a .vtf file. The format has a bunch of different options for compression and other data flags. I'm going to quickly explain these settings and when to use them.
DXT1
One of two formats that you're gonna be using the most often. Uses the DXT...
A collection of props, brushes and overlays, which are supposed to be used far away in inacessible areas out of bounds. They have minimal performance impact, perfect for detailing. Everything works in 3D skybox too.
Objects on the gray grid can be placed in your map directly.
Objects on the...
A detail map heavily inspired by the Lakeside Resort level in The Last of Us (in the TV adaptation, it's Todd's restaurant in the town of Silver Lake). A first attempt at a detail map and technically incomplete, so please forgive the jank. The concept was, in hindsight, somewhat overambitious...
Not sure if I'll get to finish this, but it was gonna be a vsh map. Got caught up in some irl work and not so irl work so I'll upload ahead of time to get it up.
Cold, then hot
DO NOT NOCLIP THROUGH THE MAP, WALK THROUGH NORMALLY!!! (There are scripted sequences that will break)
Custom content packs:
KrazyZark's icicles
KrazyZark's snow covered props
KrazyZark's blue manor assets
Diva Dan's ice pack
Diva Dan's Bonesaw assets
Diva Dan's Graveyard...
Somewhere distant, in the area of active volcanic activity, lands of lava rivers and rocky mountains and cliffs, you will find base of RED operations, as well as BLU hideout.
Hommewick Hall, a sprawling mansion in the heart of the English countryside, has a long and storied history - from its 16th century origins to its top-secret 20th century role in the war effort, and its current life as a well-preserved tourist attraction. On this winter's evening, after the last...
Cabin Fever
My entry for Hot and cold
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Briefing
You find yourself stranded in the woods during a nasty snowstorm. You feel cold and hungry. With what seems like trees for miles you stumble around looking for civilization of some kind. You lose track of...
Since the discovery of cement artists have desired to create building-sized art pieces to push the boundaries of their medium and show off in a very humble and modest way, but they have been shackled by the laws of land ownership with extravagant magnates and humble farmers alike prohibiting the...
Better Call Saul 6x03's background shack.
Please credit me in the description of any videos this is featured in.
This will be updated to have more suitable terrain in the future.
Lately I've been considering hosting my own detailing contest, but before I enter the planning stages I'm doing a bit of market research - seeing what the fine folk of the TF2 mapping community think about past contests, and what they'd like to see in future ones. If you're a detail buff and...
I felt like I was on a roll with my last detail map, yet it's been nearly a year since then. Why the wait, you may be asking? That's what I want to know, too.
Name (and rough layout) comes from an old map I created in collaboration with a former TF2M member. I've been thinking of remaking it...
Detail map for the 2021 72hr Jam. As seen on-stream! :)
Legal shit, for DMCAing that one asshole on the workshop:
Copyright 2022 Ase Kirkham. This item is not authorized for posting on Steam, except under the Steam account https://steamcommunity.com/id/softtummybitch/.
Welcome to Mercenary Hood, a small Neighborhood with the Following Mercs:
- Pyro
- Sniper
- Engineer
- Medic
- Scout
- Spy
Note: PLAY ON TEAM RED AND AS PYRO
Interact with Things, by shooting them or hitting them
Credit: 15.ai for the custom Voicelines
Worktime: 19 Hours
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