control point

  1. SanixPlayz

    cp_rampway A3

    One of my first maps that I made a while ago. I wanna get back into mapping so feedback is appreciated.
  2. BlaxorTheCat

    WillRock a2

    a 5cp map with rock taking elements from process and gully
  3. PizzaDoofus

    Make scout capture at the normal rate??

    Hello!! Is there a way for scout to capture control points at the normal rate in hammer/vscript? I making a map where scout being able to capture at double rate is kind of broken and not very fun to play against. Thank you!
  4. Sarexicus

    [VScript Prefab] Payload Control Point Finale rc1

    As seen on pl_odyssey! This prefab VMF and VScript file allows a Payload map to have a Control Point finale. Installation Instructions Copy the contents of prefab_pl_cp_last.vmf to your VMF. Change the index of the cp_final control point entity to one higher than your number of control points...
  5. Gigachad gaming

    VSH Well (5 CP) 1.0

    How hard can it be to kill a single man?! Defeat him once and for all! Credits: LizardOfOz - Programming, game design, promotional material and overall development. The original VSH Plugin from 2010. Maxxy - Saxton Hale's model imitating Jungle Inferno SFM; Custom animations and promotional...
  6. Korkade

    cp_boomcanyon A4

    this map sort of has a industry and a canyon theme and this is the first stage.
  7. MisterMaker_71

    Gravetyloss b1

    payload map located inside a spaceship inside a asteroid field. Blues objective is to push the cart throu 3 points where the cart stops and they need to capture a controlpoint to unlock the cart and procede. Over the duration of the map will doors and other things lock and unlock depending...
  8. Korkade

    Multi Stage Dustbowl Fixed & Improved v11

    This is a fixed version of dustbowl How to download map from TF2Maps. Drag the .BSP file into this directory "SteamLibrary\steamapps\common\Team Fortress 2\tf\maps" then you type "map cp_dustbowl_fix" into the console in game without the quotation marks to play it Major changes & improvements...
  9. Aliester

    chestnut b1

    2cp ad map set in chestnut farm in the midlands, UK
  10. Padre Snowmizzle

    Rocket Ranch (CP) 1.0.3

    BLU's cleaning the wastes, one RED cesspool at a time. Well, thanks to the R.A.M, RED won't be able to pollute these ruined lands any further with that damned missile. All that's left is to finish what BLU started. Send RED packing by securing points A and B, then capture point C before all...
  11. Quiztec

    Intercom b1a

    Have you ever lost your way on the maps you play? Many players find such maps confusing and often don't return to them due to the lengthy familiarization process. That's why we've designed the Intercom map with these players in mind! Symmetric Linear Intercom adopts the Symmetrical Linear style...
  12. djmatt18000

    cp_naturetrain a1

    A 5cp map i made within under 24 hours give feedback
  13. djmatt18000

    cp_mountaintrain a1

    this map is a symetrical cp tf2 map i have made in 2 days
  14. Auwi

    Multi Stage Lamworth a12

    I had an itch to make a map so I figured I'd try out for the contest. 2 Stage a/d map set in a district of London. Designed for Major Contest #18: Stack the Deck. Gameplay Cards Featured: #1: Map has second stage #4: Active spawnroom directly below/above active objective (Red's stage 1...
  15. hutty

    cp_subscatter a5

    A 4cp attack/defense map that contains a mysterious malfunctioning device The device is a "Temporal Reactor" on a 20sec cycle it violently shoots out spokes in all directions breaking various walls and opening routes. And then 20sec later reverses its local time to pull the spokes back in...
  16. dabmasterars

    What does this parameter do?

    I know that's supposed to change the UI, but how does it work specifically?
  17. Gismo Gaming

    Multi Stage CPPL Puerto Stage 2 - Beta 3

    This version is only of stage 1. To see the full map go here Made for the mapping contest 18 (Stack the Deck), cppl_puerto is a multi-stage map featuring a DeGroot control point first stage and a winding payload journey within its second stage. Set in a beachside Mexican town, blue has gotten...
  18. Gismo Gaming

    Multi Stage CPPL Puerto Stage 1 - Beta 3

    This version is only of stage 1. To see the full map go here Made for the mapping contest 18 (Stack the Deck), cppl_puerto is a multi-stage map featuring a DeGroot control point first stage and a winding payload journey within its second stage. Set in a beachside Mexican town, blue has gotten...
  19. Le Codex

    Scramble A6

    In-progress submission for the Stack the Deck Major Contest. The return of CPC, after the making of the gamemode during MC23. Cards this is going for are Static Spawn, Train, Control Point Timer, and Non-Death Pit Hazard. For detailing, it for now only has the Hero Prop.
  20. Fault in Maps

    Marinated Mangos a2