charlie 5 lives

  1. Charlie 5 Lives

    Packing custom props+textures, still not loading for users

    Title. I've gone around from watching tutorials on YouTube regarding VIDE, reading the text tutorial on here, reading tutorials on Reddit and from other users/friends recommending me to use CompilePal, but regardless of whichever application I use and no matter the steps I follow carefully for...
  2. Charlie 5 Lives

    Rust 2020-04-29

    This map is the result of a year and a half of work. There was no focus on it being competitively viable, just a map I wanted people to have fun with. For those who wonder from the tag line, the map is based on Counter-Strike's Dust. No, not Dust2. Dust. I posted the original beta about a year...
  3. Charlie 5 Lives

    Rust (BETA) 2019-03-17

    Basically de_dust-- no not Dust2, I've seen that remade countless time-- made as an Attack/Defend map for TF2. The reason I put in "(BETA)" is because while the basic layout of the map is finished, I still want some feedback on what can be improved for it. The map is entirely based on...
  4. Charlie 5 Lives

    The Battlefields of TF2 -- Written for Two Pianos 2018-07-29

    "The Battlefields of Team Fortress 2" is my submission for the 72Hr Summer Map Jam 2018. A lot of this was done within 72 hours. I even got to stream the creation of this suite a bit. There are three relatively short movements, each relating with TF2's well known maps. The maps chosen are...
  5. Charlie 5 Lives

    The Team Fortress 2 Suite 2017-08-07

    Hello! My name is C5L, and I wrote "The March of the Mercenaries" for the 72Hr Winter Jam earlier this year! For this year's Summer 72Hr jam, I started working on a bunch of short melodies for what I called "The Team Fortress 2 Suite". It consists of six short melodies: "Intro", "Pyroland"...
  6. Charlie 5 Lives

    Past 72hr Jam Entry The March of the Mercenaries 2017-02-11

    Hello! So this is my contribution to the 72 Hour Jam. Originally, I wrote this during the summer, but it was pretty poor at it's time, as there were many sections in the song that I didn't enjoy and I was poorly improvising on piano. I finally decided to rework on this, and it sounds much...