capture the flag

  1. TurquoiseLeaf

    Shipyard b4b

    Located in a shipyard with a canal splitting it in the middle, both teams must protect the intelligence while fighting for the enemy's. This map favors aggressive plays as each base is massive and hard to defend. Spawns are close to mid to keep the action going while still providing easy access...
  2. Will Alfred

    ctf_hideaway b1_2

    temporary download
  3. DoctorDoomtrain64

    Doomtrain MC24 a1

    Made for Microcontest 24: Two Wishes A very simple CTF map where a drawbridge at mid opens when the intel is picked up, and closes when it's returned or capped! Assets used: London Pack
  4. TheFluffycart

    ctf_thefluffycart_mc24_a1 a1a

    Part of the MC24 (Two WIshes) contest, this map was made in 16 hours in accordance to two requests made by a user. Below are all the requests, and the ones that were completed: A/D - X Has a train hazard - ✓ Must contain a certain prop (Check Image for list) - ✓ (Technically it's there) CTF - ✓...
  5. Ponds34

    Ctf_lockdown_a1 A1

    A compact capture the flag map with close counter esc fighting with gameplay similar to ctf_tifid
  6. Gismo Gaming

    ctf_nile Beta 2 - Revert and Reverb

    Blu and Red have gained digging rights underneath two opposing pyramids. Upon digging, the teams uncovered a curious artifact. Turns out the artifact is cursed and, with no better way to dispose of the cursed artifact, the teams decide to dump their cursed artifacts in the opposing teams' dig...
  7. Roboto

    Metro a1

    Kinda based on the Map Metro from a shitty roblox game called Phantom Forces or some crap, idk.
  8. AlphaBlaster

    Reservoir (Merc CTF) dev

    This is a Merc CTF version of MDOM Reservoir. Not much else to say about it. Music: Nuclear Sticky Trap by Thoopje
  9. YanViktor

    ctf_yanviktor_the-sequel_vB vB

    the second map i made, funny sequel, heres the gamebanana https://gamebanana.com/mods/396504
  10. TailsFiraga

    ctf_twindustrial a3a

    A simple Capture the Flag map among warehouses. Wanted to have a mix of both open areas and closed-in spaces, inspired by maps like Landfall. On a cloudy afternoon, two teams of murderous mercenaries compete to capture the briefcase. Much like the other map I'm working on, this is just the basic...
  11. Call_Me_Meme

    Financial a10

    I've decided to continue working on a new version of ctf_financial which I originally made for the 2022 72Hour Summer Jam, fixing the issues it had (I'm not updating the original 72h Jam download because this version has a some major changes). Uses the London Content Pack.
  12. Nell The Bean

    Past 72hr Jam Entry 2STores 1.0

    The mercs are hired by the shifty's quick shot alcahol store to invade their competitor's store right acrossed the street but looks like they had the same idea since they also hired their own set of mercs! Battle it out in this 12 v 12 ctf map
  13. Call_Me_Meme

    Past 72hr Jam Entry Financial a2

    A Capture the Flag map made for the 72H Summer Jam (2022). Uses the London Content Pack.
  14. MilkMaster72

    Past 72hr Jam Entry London Fort (72 Hour Jam) 2022-07-25

    2Fort, but with more than just a new coat of paint. London Fort is a reimagining of 2Fort made for the Summer 2022 72 Hour Jam, utilizing many assets from the London and Frontline asset packs. The layout is familiar yet different. Uses assets from The London Pack and The Frontline Pack.
  15. MilkMaster72

    4-Team Depository A2

    Invade the enemy base and steal their goodies. Depository is a 4-team CTF map where your intelligence is guarded by a safe. Destroy the enemy's safe to reveal their intel, and escape their base before the blast doors lock you in. Uses assets from Team Fortress 2 Classic and The London Pack...
  16. Mess About

    kimitsu 2022-07-03

    kimitsu only has 3 main entrances in-and-out the base , and can easily be controlled from spawn, it's to make sure the game becomes as stalemate as possible. Assets: Japan pack expansion by EArkham and the original Japan content pack by Freyja Screenshots:
  17. Dr.Pootis-001

    CTF_Woodworks Beta V1

    a collaborative prototype of a map called woodworks. it has many bugs that need to be addressed such as the flags not working on player and only for bots.
  18. PotatOS

    mctf_bad_canyon A1_fix

    An MCTF map set in a canyon Nothing much else to say Credits: sky_hydro_01 Variant Pickups: x46 Pills x4 Small Medkits x4 Small Ammopacks x2 Medium Ammopacks Weapons: x2 Flamethrowers x2 Rocket Launchers x2 Nailguns x1 Shotgun x1 DB Shotgun x1 Dynamite x1 Grenade Launcher x3 Sniper Rifles x1...
  19. Squidant

    TwofoldTowers 1.0

    While I've been experimenting with Hammer for a while now this is my first completed map project! The concept came from a joke during a Discord call that went a little like "What if there was a CTF map where the intel was at the top of two huge towers, that would suck" and it snowballed from...
  20. BattleMedic

    Ballista A3

    A continuation of my old mctf map, Ballista, made late in OF's lifespan. With the current revival, it sparked me into recreating the map. Not to toot my own horn, but I like to think that I improved since mctf_ballista_a1 and a2... STARTING LOADOUT: Crowbar Pistol Shotgun WEAPON SPAWNERS: 2...