bug

  1. Mr_MEME_42

    Textures glitching out in hammer does anyone know why?

    After mapping last night I came back today and for some reason, the textures on some of the brushes is glitching out, does anyone know what the problem is or a fix? (This pic is what is is meant to look like)
  2. Mr_MEME_42

    How to Load Auto Saves

    Something happened to my map causing an Invalid solids error removing all of my props. I want to reload to an early save to try and fix it, how do you load auto saves?
  3. Tiftid

    How do I watch old demos after x64?

    I have downloaded 1.09 GB of cp_bruhstbowl demo files with the idea of rewatching them and finally getting the "Friendly Fire Incident" on video. However, it appears to be impossible to watch pre-25/07/2023 demos after the x64 update. If you install one of the compatibility beta clients, you get...
  4. dabmasterars

    Texture appears broken in Hammer but normal in-game (pics included)

    After compiling and launching the map, texture appears normal without any glitches, yet Hammer can't load it correctly. What's the problem? I use the latest version of Hammer++ with the Ultimate Mapping Resourse Pack and TeamSpen's Hammer Addons. .vmt file info: LightmappedGeneric {...
  5. GAMERxPRO

    Items are black when facing one side but not the other

    Hello, I'm new to mapping, and while making my first map, I've noticed that these lanterns that you see in the provided screenshots become black when facing a direction, what could be a possible fix for this? (for reference, I think it might be a lighting glitch as my light ent is situated right...
  6. Wichilie2

    Prevent train from pushing players into brushes

    I'm working on a map that has a moving train that passes underneath some brushes. However, when players ride on top of the train they get pushed inside the brushes and become stuck: To prevent this I've tried to add a trigger_teleport inside the brush to nudge the player outwards...
  7. dabmasterars

    Broken info_overlay texture

    When i try to place a custom overlay texture, it displays a broken image. The .vtf file uses "DXT1 with 1 bit alpha" and version 7.4. The vmt file contains this: "LightmappedGeneric" { "$basetexture" "sign_airstrike2" $decal 1 $vertexcolor 1 $vertexalpha 1 } The following images...
  8. dabmasterars

    Black texture on a brush glitch

    After compiling the map with final lighting, one of the brushes turned completely black. This is just a regular brush, not a func_brush, not a func_detail. Below images are how it looks in game (compiled with final lighting) and how it looks in hammer. (lighting preview, triggers and nodraw on)...
  9. dabmasterars

    Environmental light error

    I wanted to make an optimized version of pl_barnblitz, but after compiling, every displacement and brush went black despite the props still lighted by light_env. Everything looks fine if you enable "3D Lighting preview" in Hammer. Please help me fix this. Below is a screenshot of the map.
  10. Mr. Piggens

    [Fixed] Screen is black when I load into map

    I'm very new to Hammer, so sorry if this is a beginner question. I was somehow unable to find anything on this when Googling, so I guess I just couldn't figure out the right keywords. When I load into my map in TF2, my screen is black, and if I move my camera around a bit I can sometimes see...
  11. XEnderFaceX

    Images not loading

    Hey, Recently all Images on the Website stopped working, I don't know why Does anyone know the solution? Thanks in advance
  12. FamyCHoff

    graphic bug with brush with fog texture

    There was a bug with a brush with a fog texture. If you surrender, a beetle will appear, and if you get closer to a certain distance, it will disappear. How can this error be corrected? p.s. rear if that displacement
  13. terrypvlynch

    I can't use the XYZ or 3D views in TF2 Hammer

    Hammer looks like this for me right now There's a bunch of white lines there and it makes it so that I am unable add blocks or move the camera. I tried switch to the various views but that also didn't work, I'm not sure if I accidentally clicked a button but it was working a few months ago so...
  14. MaggeyAttackey

    Half of map despawning for seemingly no reason?

    Hey! So, half my map random just stops existing whenever I compile and run my map in TF2. Here's some screenshots. I was wondering if this is a common bug or if hammer has randomly decided I don't get to have a blu side. If there's anything you need to know I'll be happy to provide.
  15. Schokohase

    Hammer Editor Crashed, now Bugged

    Hey, I'm new to Tf2 mapping and while making a map Hammer Editor crashed and now all the Textures are gone. Pls send Help.
  16. Japester

    Uhhhhhh...

  17. Tumby

    PSA: Disable Collisions Whenever Possible

    View: https://www.youtube.com/watch?v=TaxJLWyTiFI As this video shows, various weapon projectiles get destroyed when they touch the bounding box of a solid object. Since the bounding box can be much larger than the object itself, this can cause gameplay issues. The Wrap Assassin is even worse...
  18. A.I. the Artificial Idiot

    I bug is making me unable to use the hammer editor.

    So I downloaded the "Ultimate Mapping Resource Pack" as I am new to mapping and wanted a sort of jumping-off point (And a tutorial told me to) but now when I click on my hammer editor desktop shortcut to says I don't have the file or something and the other connected files are in a weird file...
  19. SnickerPuffs

    The goals won't show on the PASS Time hud

    I'm working on the next update for my "Pick It Up!" contet entry, and something I changed caused the logic to break and stop showing the goals on the hud. The goals still work, so it's only a visual bug. Oddly enough, the player/ball tracker portion of the hud still works, so whatever I did that...
  20. nesman

    bug when adding twitch to site

    As title states there is a bug when adding my twitch to the site. A staff member already tried to approve it getting added but there was api issues.