alpha

  1. IceFlower

    Electron e4

    This map started out with the name "VerticalityTest" (yes exactly that lol) as a quick block out of a layout I had in mind. Only after booting it up in game and having my friend tell me that it was actually fun did I consider the potential of making this into a playable map. That being said, I...
  2. zythe_

    [INVITE] Zythe's List of Map Adoptables [Alpha]

    RULES Leave a Reply under this post, or DM me on Discord (zythe_) if you would like to adopt one of the maps listed below. State your level of Commitment (i.e. whether you plan to finish it) and your ideas on what you wanna do with it, and why you'd like to adopt it specifically. I will pick...
  3. Brocky_system

    Frostbite 2024-08-01

    After realizing koth_maple_lake was almost unfixable, I decided to rebuild it from the ground up.
  4. PootTroid

    Oldfoundland a1

    Despite going on hammer for years I have never actually uploaded a map until now. A 3 control point map with many different areas of combat and height variation. The 1st and 2nd Control points only need 1 player to progress but the last point will need 2 players.
  5. beezlebeck

    Panda alpha 2

    A map I have been editing for about half a month now. Features four main flanks, each with unique cover. Named after the Tekken character BLU Spawn
  6. Grande1900

    Crabs'Blood a3b

    Small, S-shaped map I've been piecing together for the past few days
  7. GnrsGeneric

    Koth_Cannery_A1 A1

    RED and BLU have set up canning plants in a small coastal town, because reasons go here they need to take over the other's plant and surrounding buildings.
  8. mentholatedghost

    treatment a2b

    Simple symmetrical KOTH map, my first TF2 map. Small and open, designed with all classes but especially movement classes in mind. I'm using this project to learn and get used to TF2 level/game design, so please give as much feedback as you can! If you want an inside peak on the development...
  9. gokrow

    koth_millipede a2

    The first time I've tried to make a REAL™ TF2 map. It's a simple KOTH map with its point being in a pit instead of a hill. The name is (probably) temporary. If any concerns or issues appear, let me know on my Discord or Steam! Discord: gokrow Steam: https://steamcommunity.com/id/gokrow/
  10. Pancake

    koth_crag a4

    First alpha version of my first TF2 map. All feedback is welcome and appreciated!
  11. Kalamari

    cp_john a1a

    attack/defend 2 point cp map with tight corners and fun flanks. created in the style of badlands and goldrush.
  12. SpyCrab!

    koth king of the train a6a

    this is my first map. please let me know if there are problems with the file or if you have suggestions. more to come hopefully.
  13. the grongle

    koth_hyperbob a1

    In a battle of Red vs. Blue, Maroon vs. Cyan, Warm vs. Cold, you will decide the fate of Hyperbobea ... and mankind as a whole...
  14. Jousty

    koth_sabre a1

    New map I worked on. Any feedback is welcome!
  15. wobbs

    KOTH 90 Degrees 0.1

    First Map! The control point is located at a 90 degree turn between Red and Blu's lane.
  16. Jabe

    macadam a3

    small rotationally mirrored koth map with a large middle (ill write extra later)
  17. LazyReggie

    CTF_2_walls_1_tower_a1 A1

    This is my very first map. I'm pretty proud of it so far.
  18. Katsu! :3

    "What does _a1 mean?": A Guide to Version Strings

    So, you've finally managed to create your very first map! Good on you, layouting is something that most veteran mappers struggle with even. You're ready to test, pl_awesomesauce is on the bot and... "!gf needs an _a1 at the end of the filename." What on earth does '_a1' mean? Don't fret, in this...
  19. floating hat

    nightout a5b1

    koth map taking place at night somewhere in a forest
  20. PureAdvantageCamel

    cp_kwikship a5d

    finally getting back in the swing of things, map might be too small.