a/d

  1. Fiddleford

    Alveare Stage 1 A0V5

    Alveare
  2. heyyou

    Emergent a5b

    2 point a/d VIP map Emergent takes place in the deep jungles in the middle of lost ruins See how it all came together in these livestream sessions: https://youtube.com/playlist?list=PLcnY0ZnUDc63j6rVo36uL6NDSDV87nnHt&si=ARLPdwii35sRmsNl
  3. robopan

    72hr Jam 2024 Robopan72hrs A1

    Medieval A/D CTF except there is a control room only engineers can access where they can activate traps around the temple. I always felt like engineer is kinda screwed in medieval so I experimented with giving him a new role. Watch out for the rolling stones! Credits: 'Rito for some of the...
  4. Radial

    72hr Jam 2024 Trigger a2a

    guh
  5. Pepenyan

    Commitment a3

    somewhere in the Grand Canyon our Redmann would make and sell some diamonds from this beautiful place! As a BLU, you need to stop it and get all the diamonds for yourself.
  6. ArtZ

    Contingency a2

    BLU gets more time than usual to capture RED's only control point under their newly built rocket--right outside their spawn.
  7. djmatt18000

    duskfall a1d

    a map in dusk
  8. djmatt18000

    downdirt a4b

    A 2cp Attack Defend map styled between a mix of dustbowl and gravelpit
  9. Dasprucegoose

    mstiggts stage 1 a4

    For Stack the Deck. Dish gone.
  10. robopan

    Siege B2

    I like medieval mode so much i decided to make a medieval map myself! The map takes place across a river and I tried to make the most out of its theme by using landmarks and height differences. I also added a cannon to make it easier for BLU to traverse the river and also to give the Market...
  11. heyyou

    cp_sandswept B13

    Sandswept is a 3cp A/D map taking place on a scarred landscape, an abandoned metal facility, with three crucial points waiting to be either defended or dominated. Sand has taken over the facility over time. A new old-school take on the control point mode, combining classic aesthetics and...
  12. Sub Hsif

    Holdout (A/D) rc1d

    Howdy folks! As it turns out, testing a map with a completely new gamemode that has map logic problems unforeseen by the common eye tends to lead to a case of "how tf do I fix this," which is currently what's going on. So, for now, please enjoy this Gravel Pit-style A/D version of Holdout...
  13. Auwi

    Multi Stage Lamworth a12

    I had an itch to make a map so I figured I'd try out for the contest. 2 Stage a/d map set in a district of London. Designed for Major Contest #18: Stack the Deck. Gameplay Cards Featured: #1: Map has second stage #4: Active spawnroom directly below/above active objective (Red's stage 1...
  14. PureAdvantageCamel

    Barrow a6

    It got drained…
  15. Docteur Whoa

    CP Rocket Pad A4

    Classic 3CP Attack/Defend map set around a rocket and its launchpad. Current working title : cp_launchsite but it will be subject to change in the future. In their perpetual race for total victory against their rivals, RED set to launch a satellite to prepare for the space conquest. BLU must...
  16. PureAdvantageCamel

    Compost rc1

    RIVI: Several detail changes, original layout sketch, point B, Assorted details. CAMEL: Building of original layout sketch, texture decisions, that one part with the cable, spawns.
  17. Ismaciodismorphus

    Pines a2

    single stage a/d map 2 points, in canada or something idk
  18. PureAdvantageCamel

    Lunarcy a3b

    One fateful Halloween night, BLU team received an urgent mission: to defeat RED team at a spooky mansion in the woods. Tonight the MOON will rise. Note: 1. The moons are still weird, if anyone has a solution please comment or !fb.
  19. Pigzit

    72hr Jam 2023 Qanaa 72 a1

    Didn't have nearly as much time as I'd have liked this year, so I had to scrap the 3rd point altogether to get it gameplay ready in time. May go back and add the 3rd control point if I find a design I'm happy with before the jam ends. Overall still happy with the map, and had a lot of fun...
  20. H

    72hr Jam 2023 Burst A1

    A very basic 2CP A/D map, made for the 72hr Jam 2023. Was actually made in 48 hours since I couldn't start making my map for at least 24 hours... Not very proud of this one... maybe in the future I can improve it Looking to get feedback for now Planning to add more stages in the future...