A small king of the hill map I made for the 72hour mapping jam. Sadly I ran out of time to add detail and props, but it should be mostly playable at a basic state. But it was fun joining in either way! I might try to finish this later. Thanks for checking it out :cookie:
(Used ABS's Mappers...
My first SFM experimenting with GIMP 2 (I.e Blurring and cleaning). It may not be the best, but I feel like I did a good job.
Another thing is that I'm new to uploading to TF2Maps. So, sorry for the lazy layout.
WARNING: MAP HAS BEEN ABANDONED DUE TO A POOR LAYOUT. IT MAY BE FIXED LATER, BUT THAT IS UNLIKELY.
Post-72hr branch of Koth_Bridgeway. I uploaded this version to keep the older one around for archival purposes. You can view it here: https://tf2maps.net/downloads/koth_bridgeway.2996/
This map is...
"One of the few collaborations between 'Builder's Leauge United' and 'Reliable Excavation and Demolition' was something called the 'Centralized Advanced Computerized Security System', or C.A.C.S. System; Used to not only store top secret information, but also to directly control many different...
Apologies in advance this thing is probably gonna catch fire if you try to use it. Also, I can't name stuff.
It's a "Detail" I spent a lot of time on. Looks like pl_badwater.\
Credit to:
-Me
-ABS Prop display
-pl_badwater and a little of pl_goldrush
Once upon a time, in the year 1969, Redmond and Blutarch Mann wanted to taunt each other but didn't want to have to pick up a phone to do it. After wasting an ungodly amount of money to invent Skype for 1969 in under a week, they proceeded to argue about whether Vril was the new gravel or if...
Rodense uses a new 'generator defense' mode where teams have to shoot down the enemy generator while defending their own generator. In this specific map, each team has 3 generators corresponding to a different robot and defense system. Saws, lasers, and flame. The active robot dictates what...
Hello everyone! koth_gulch is my entry for the 72 Hour Jam! This is my first completed map, so don't expect anything too grand. I had a lot of fun making it, and will hopefully participate in more Jams in the future.
Big thanks to Crash and his map-making tutorials on YouTube, they were very...
(I forgot to put post here, posted this on the contest section before 72hours were up)
This SFM Poster is made by me and TheMonkeySpy.
He did most of the posing, while I did the lighting and a few poses, and added some props.
Programs Used: SourceFilmMaker
Assets used from Steam Workshop...
The Garlic grenade? The Must have mustard? I don't know, but we are still in the early development. This was meant to be a secondary weapon for Pyro, but since we got short time on our hands, we made it a replacement for Snipers Jarate.
Since the Frontline project is about the WW era, we thought...
Carrots help improve your vision overtime as you eat them, right? Well lets just cut the damn middle man and deliver those vitamins STRAIGHT TO YOUR EYEBALLS! ITS FOOLPROOF!
(Soon to be a workshop submission)
This skin replaces the Pop-Eyes for the Pyro with vision improving carrots!
This...
Made for the 72 Hour jam, Though I could only start working on it on Sunday.
This is based off of the gas masks that were used during WWI.
I have brought this model to the point where I know it needs improvements, but I don't know where/how to go about fixing it.
I know this is not perfect...
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