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gd_rodense A6

Destroy the enemy robots to claim victory

  1. Flipy


    Rodense uses a new 'generator defense' mode where teams have to shoot down the enemy generator while defending their own generator. In this specific map, each team has 3 generators corresponding to a different robot and defense system. Saws, lasers, and flame. The active robot dictates what defenses your base will have.
    The current layout stands as more of a proof of concept and will be changing drastically to accommodate how the mode plays, majority of the 72 hours was spent getting the actual mode to work instead of focusing on the layout.

    made for the 72 hour winter Jam

    May I introduce your MECHANICAL TERRORS

    SAWBOT: LORD OF THE LUMBERMILL
    rodense_a5_sawbot.jpg


    Do not be fooled by his happy guise, the saw he replaced his arm with is enough to cut down the world tree itself!

    Beware his minions during his presence
    rodense_a5_saw.jpg
    LASERBOT: LORD OF THE LIGHTSHOW
    rodense_a5_laserbot.jpg
    He hates mondays and has a bad attitude, dont let his gorgeous showmanship of light mastery distract you from your goal

    Laserbots show inspires all lasers around him to activate as well
    rodense_a5_laser.jpg

    FLAMEBOT: LORD OF PETROL AND BACKYARD BBQ
    rodense_a5_flamebot.jpg


    That smell is not a delicious hamburger or hot-dog, but the smell of your team burning flesh! Cooked to a perfect temperature and ready to be served at that!

    His grilling skills are transferred to all fire in the map, beware the active firewalls
    rodense_a5_flame.jpg

    [​IMG]





    Special thanks to Benoist3012 for his assistance and teaching me of an entity that makes the robot generators satisfying to fire upon.

    Images

    1. rodense_a5_1.jpg
    2. rodense_a5_2.jpg
    3. rodense_a5_3.jpg
    4. rodense_a5_4.jpg
    5. rodense_a5_5.jpg
    6. rodense_a5_6.jpg
    Benoist3012 and Diva Dan thanked this.

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