Lain. Lain, Lain, Lain. Lain, Lain, go away, come again another day. Lainy McLain of Lainsville, Lainshire, Lainland, Lainia.
I haven't found Thrust Ridgeline as enjoyable to play, in its latest versions. The 1 area feels crowded with wooden buildings and platforms. I'm not sure if it was changed to better accommodate attackers or defenders but it seems a little too easy to defend. The space between 1 and 2 feels slightly too short. Most of the action seems to take place between 1 and 2, where the game seems to stall, often. I have not seen as much action around the central point, and the area surrounding 2.
The central point and its surrounding buildings and ramps do not feel like a fun place to play, in my experience/humble opinion. It's hard to recapture 2, as a defender, because the enemy seems to find it easy to occupy the area, and prevent us from pushing out. The building that makes up 2 point seems too easy for attackers to control, and the jump pad still just feels like a bit of a gimmick that could be replaced by a ramp.
Sorry if any of that is unclear or contradictory. I can't tell you what's right or wrong because I'm not an expert in stuff like this. I can only tell you how it makes me feel when I play it.
Laaaiiiin.