- Sep 10, 2013
- 33
- 234
I've been trying to compile with -textureshadows but I've run into a problem. VRAD is able to find my custom lights.rad file, but it isn't using any of the forcetextureshadows data inside it. The contents of my custom lights.rad (lights_theo.rad) is:
Using the compile parameters:
"-lights lights_theo.rad -staticproppolys -textureshadows -both -game $gamedir $path\$file"
I have lights_theo.rad in common\Team Fortress 2\tf
Can anyone help out? Thanks
and during compile I get the message:forcetextureshadow models/props_coalmines/wood_fence_short_256.mdl
forcetextureshadow models/props_coalmines/wood_fence_short_128.mdl
forcetextureshadow models/props_coalmines/wood_fence_short_64.mdl
forcetextureshadow models/props_coalmines/wood_fence_256.mdl
forcetextureshadow models/props_coalmines/wood_fence_128.mdl
forcetextureshadow models/props_coalmines/wood_fence_64.mdl
Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
[37 texlights parsed from 'lights.rad']
[Reading texlights from 'lights_theo.rad']
[0 texlights parsed from 'lights_theo.rad']
Using the compile parameters:
"-lights lights_theo.rad -staticproppolys -textureshadows -both -game $gamedir $path\$file"
I have lights_theo.rad in common\Team Fortress 2\tf
Can anyone help out? Thanks