- Jul 14, 2009
- 1,195
- 1,045
http://www.reddit.com/r/tf2/comments/1ies7p/tf_point_weapon_mimic/
What's this and why wasn't TF2M invited
What's this and why wasn't TF2M invited
Wow *_* This entity looks great.
I couldn't find this entity in hammer, anyone knows which values it has? There isn't even a entry in the valve developer wiki.
CBaseEntity - tf_point_weapon_mimic
WeaponType
FireSound
ParticleEffect
ModelOverride
ModelScale
SpeedMin
Damage
SplashRadius
SpreadAngle
Crits
FireOnce (Input)
FireMultiple (Input)
DetonateStickies (Input)
[U][B]Inheritied values:[/B][/U]
classname
globalname
parentname
hammerid
speed
renderfx
rendermode
nextthink
effects
rendercolor
modelindex
ResponseContext
max_health
health
target
damagefilter
shadowcastdist
TeamNum
model
basevelocity
avelocity
waterlevel
gravity
friction
ltime
velocity
texframeindex
spawnflags
view_ofs
SetTeam (Input)
Kill (Input)
KillHierarchy (Input)
Use (Input)
Alpha (Input)
AlternativeSorting (Input)
Color (Input)
SetParent (Input)
SetParentAttachment (Input)
SetParentAttachmentMaintainOffset (Input)
ClearParent (Input)
SetDamageFilter (Input)
EnableDamageForces (Input)
DisableDamageForces (Input)
DispatchEffect (Input)
DispatchResponse (Input)
AddContext (Input)
RemoveContext (Input)
ClearContext (Input)
DisableShadow (Input)
EnableShadow (Input)
AddOutput (Input)
FireUser1 (Input)
FireUser2 (Input)
FireUser3 (Input)
FireUser4 (Input)
OnUser1 (Input)
OnUser2 (Input)
OnUser3 (Input)
OnUser4 (Input)