- Apr 24, 2012
- 72
- 5
have been trying to get fire to work for the last day or so with no luck.Looked at the dev wiki (even though I know how to make fire) to see if I'm missing something.it says under env_fire
I really need this as my current project is based around fire and lighting. Seeing as I do lighting toward the end this is annoying that I've got this great layout without this effect. I don't know if there IS a step I'm missing
1)turned on the correct flagged
2)though checked "start at beginning" and "never go out" I placed igniter entity.
Also, damage taken from fire is present no the graphic. Tried with cubemaps on,HDR,and normal lighting.Rendering on Normal.
Would like some help or an explanation of how to fix/place fire.
Note:While still available, it does not currently work correctly in Team Fortress 2.
I really need this as my current project is based around fire and lighting. Seeing as I do lighting toward the end this is annoying that I've got this great layout without this effect. I don't know if there IS a step I'm missing
1)turned on the correct flagged
2)though checked "start at beginning" and "never go out" I placed igniter entity.
Also, damage taken from fire is present no the graphic. Tried with cubemaps on,HDR,and normal lighting.Rendering on Normal.
Would like some help or an explanation of how to fix/place fire.
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