I am currently working on a map that is underwater/ submarine themed and I am using the bulletcrops pack for the models and textures.
I am having some problems though getting the correct look of it being really underwater. I tried different lighting options but nothing seems to give me a good effect. here is what it does look like:
http://i.imgur.com/ya9WA.jpg
Also, there are a few other problems. One of them is on my control point. on the arch there are black spots that seem to not go away, no matter what I do:
http://i.imgur.com/7pisH.jpg
the last thing is, light entities like "light_spots" and a lot of other entities like "env_spark" are not visivle through the animated glass texture, is there a way to fix this? (it is the bulletcrops animated glass texture as seen in the above screenshots)
I am having some problems though getting the correct look of it being really underwater. I tried different lighting options but nothing seems to give me a good effect. here is what it does look like:
http://i.imgur.com/ya9WA.jpg
Also, there are a few other problems. One of them is on my control point. on the arch there are black spots that seem to not go away, no matter what I do:
http://i.imgur.com/7pisH.jpg
the last thing is, light entities like "light_spots" and a lot of other entities like "env_spark" are not visivle through the animated glass texture, is there a way to fix this? (it is the bulletcrops animated glass texture as seen in the above screenshots)
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