It's been quite a while, but "Shipment" is back again! This time, we have modified it to play as a King of the Hill map (thanks to ABS for the gametype library!), cleaned it up, and seriously optimized it. (link to original)
As a KOTH map, we have to say- it's much, much more fun! Icarus suggested this (long ago), and he couldn't have been more right. With all players concentrating on a single, centrally located Capture Point, and the KOTH play mechanics, the "frantic-fast-chaotic" gameplay of Shipment is great fun.
Enjoy, and please let us know how you like the new mode! As always, suggestions/critique/etc are welcomed, too.
Thanks!
As a KOTH map, we have to say- it's much, much more fun! Icarus suggested this (long ago), and he couldn't have been more right. With all players concentrating on a single, centrally located Capture Point, and the KOTH play mechanics, the "frantic-fast-chaotic" gameplay of Shipment is great fun.
Enjoy, and please let us know how you like the new mode! As always, suggestions/critique/etc are welcomed, too.
Thanks!