Does this work with the halloween "gift" too?
if so , what is it's name to add in the entity_spawn_point and entity_spawn_manager ?
Nope, you can't spawn the halloween gifts.
Does this work with the halloween "gift" too?
if so , what is it's name to add in the entity_spawn_point and entity_spawn_manager ?
Not at all. Multiple times I have seen multiple people get the achievement and metal, which means it's not the killing blow. (this includes the time I got mine, two others did as well that kill)
If you want to fight the headless horseman any time on Mann Manor, for achievements or otherwise, you could try this in the console:
bind <key> "sv_cheats 1;tf_halloween_force_boss_spawn;sv_cheats 0"
Obviously, replace "<key>" with your desired key, then press that key whenever you want the boss to appear.
For some reason, doing it that way doesn't cause the game to register that cheats were turned on, so you can still get the achievements with it. It's fun to use in bot matches.
If you want to fight the headless horseman any time on Mann Manor, for achievements or otherwise, you could try this in the console
sv_cheats 1;
bot -team red;
bot -team blue;
wait 100;
tf_halloween_bot_health_base 1;
tf_halloween_bot_health_per_player 1;
tf_halloween_force_boss_spawn;
wait 500;
sv_cheats 0;
retry;
There's probably no need: People can "force" themselves to get the achievements, but the externally-controlled item-tracking system simply won't give them anything.If that's real, and it allows Halloween after Halloween, I imagine it'll be patched soon.