But...is it always too dark? I mean...do you think I should improve my ambient lighting?
I understand. So I'll work my lights to increase the brightness of my gameplay area's.
See, what I'm saying is, the gameplay area doesn't need to be bright. It's bright enough right now (from what I've seen) that you can tell what other players are doing (class, team, weapons) but that out-of-play areas (tops of cliffs/buildings) are in deep shadow.
Which is perfect.
You have a lot of contrasting light. Areas of intense bright white and areas of dark brown/grey etc. Never mind team recognition, will players be able to see enemies at all?