Hi everybody, I need some help on making a simple training map.
I use 2fort type of layout, and spawn bots in the center field. For the human players, I have teleporters inside the spawn rooms, for them to go to the sniping towers.
1)
Is it possible to make a nodraw type of barrier, to allow attack from one side only?
That is, human players can attack the center field from the sniping towers, but not the vice versa.
2)
I set my training map to be a KOTH type by following this tutorial (link).
(I will try using ABS sometime later, but not at the moment)
As for the tf_logic_koth entity, I think it is now available in Source SDK. Anyway, as for the name, I followed the tutorial and typed in tf_logic_koth. As it is being shown in red, I am wondering if it would cause any issues (no issue during my testing though).
Any help would be appreciated.
I use 2fort type of layout, and spawn bots in the center field. For the human players, I have teleporters inside the spawn rooms, for them to go to the sniping towers.
1)
Is it possible to make a nodraw type of barrier, to allow attack from one side only?
That is, human players can attack the center field from the sniping towers, but not the vice versa.
2)
I set my training map to be a KOTH type by following this tutorial (link).
(I will try using ABS sometime later, but not at the moment)
As for the tf_logic_koth entity, I think it is now available in Source SDK. Anyway, as for the name, I followed the tutorial and typed in tf_logic_koth. As it is being shown in red, I am wondering if it would cause any issues (no issue during my testing though).
Any help would be appreciated.