B
Buster Charlie
Hello all, Just figured i'd post some VERY early screenshots from a remake of Badlands i'm doing. I'm basically boxing in the map right now, so all the textures are messed up and there are no real details.
I'm still playing with the lighting, I'd eventualy like peoples opinions on that. I'm not sure if I should try and match the original sun angle as much as possible or tweak it. If I lower the sun angle it'll cast longer shadows, and by making the shadows a bit darker I could make more hiding spots for snipers and spies in the open (or even scouts).
Right now my goal is a faithful reproduction, but using the enhancements of source (displacements, better lighting, 3d skybox, etc).
I've got the outdoor areas boxed in, and am refining the insides now.
I'll keep everyone updated. When I finish this if it's popular I might do a 'TF2' style one in the 'farm/industrial' themes of TF2, but right now i'm gonna keep it faithful to the original.
Right now my focus is a well done (as in clean and optimized) version of the original that people can enjoy now, instead of some bloated project that will take many months. I also want to avoid the rushed state of some custom maps i've seen.
Anyway here are some sneak peeks.
I'm still playing with the lighting, I'd eventualy like peoples opinions on that. I'm not sure if I should try and match the original sun angle as much as possible or tweak it. If I lower the sun angle it'll cast longer shadows, and by making the shadows a bit darker I could make more hiding spots for snipers and spies in the open (or even scouts).
Right now my goal is a faithful reproduction, but using the enhancements of source (displacements, better lighting, 3d skybox, etc).
I've got the outdoor areas boxed in, and am refining the insides now.
I'll keep everyone updated. When I finish this if it's popular I might do a 'TF2' style one in the 'farm/industrial' themes of TF2, but right now i'm gonna keep it faithful to the original.
Right now my focus is a well done (as in clean and optimized) version of the original that people can enjoy now, instead of some bloated project that will take many months. I also want to avoid the rushed state of some custom maps i've seen.
Anyway here are some sneak peeks.



