- Apr 3, 2018
- 123
- 4
Hello there,
I'm using underwater skybox textures including their settings for the lighting, fog, etc.
By default the parameter "Far Z Clip Plane" is set to 3800.
This means, anything beyond this distance does not render at all, which is quite practical for underwater effects.
However, there is a problem.
I can synchronize the fog settings with the sky_camera entity but the "Far Z Clip Plane" parameter does not exist.
This means, if I swim far away the map doesn't render anything beyond the distance of 3800 except the skybox.
I've tried adding the "farz" parameter to the sky_camera entity manually without SmartEdit but it didn't work.
Is there a solution for this, perhaps with VScript?
I'm using underwater skybox textures including their settings for the lighting, fog, etc.
By default the parameter "Far Z Clip Plane" is set to 3800.
This means, anything beyond this distance does not render at all, which is quite practical for underwater effects.
However, there is a problem.
I can synchronize the fog settings with the sky_camera entity but the "Far Z Clip Plane" parameter does not exist.
This means, if I swim far away the map doesn't render anything beyond the distance of 3800 except the skybox.
I've tried adding the "farz" parameter to the sky_camera entity manually without SmartEdit but it didn't work.
Is there a solution for this, perhaps with VScript?