Is there a way to make a trigger_hurt (or something similar) that only causes a set amount of damage when a player first touches it? So it would behave like OnStartTouch > deal damage.
Edit for clarity: I need the trigger to damage any player once each time they touch it, so disabling it won't work.
Edit for clarity: I need the trigger to damage any player once each time they touch it, so disabling it won't work.