T
The Asylum
So the idea goes like this:
Remember the "Push" maps from TFC? Where one team had one flag apeice and they had to run it into the enemy's base? Since I discovered that you can make a CTF TC map, I wondered, why stop at one flag per team? Then I got thinking. What if each team had three flags (Intel in TF2's case) on their side, and they had to run all 3 into the enemy's capture zone to win the round?
My two questions are: Can you have multiple Intels per team, and would this idea be any good?
Remember the "Push" maps from TFC? Where one team had one flag apeice and they had to run it into the enemy's base? Since I discovered that you can make a CTF TC map, I wondered, why stop at one flag per team? Then I got thinking. What if each team had three flags (Intel in TF2's case) on their side, and they had to run all 3 into the enemy's capture zone to win the round?
My two questions are: Can you have multiple Intels per team, and would this idea be any good?