Arena_lumberjack - By Youme

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
I know its quick, but I've been busy!

arenaloggingb10002kc3.jpg

arenaloggingb10000st7.jpg

arenaloggingb10001gi1.jpg


Nearly finished up to _b1.

(I think imageshack is being lame and not showing the middle picture, there are three..)
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
Looks really nice as usual. There's not a lot I can comment on in those two pictures, though, so I'm looking forward to seeing more.
 

Snipergen

L13: Stunning Member
Nov 16, 2007
1,051
150
Told you in chat about the first pic, but, you work fast, very fast :D
Although I'm quite sure somebody could make a high quality map from scratch to final in 1 week.

Nice work youme :)
 

gH0sTy

L1: Registered
Jul 25, 2008
9
3
Only 2 pics to see but the first one looks nice... I really like the new lumberyard texture.
I would like to see a CP or CTF map with the the new textures in the future ::p:
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
There is a third :(.... stupid imageshack only working for two images, I mean wtf is with that?

I tried copying the link from your post via the quote system, but it won't load. I guess something went wrong when you uploaded it, so you should probably try again.
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
I think its an imageshack problem, it was working last night, by the looks of the link that one image is on a different server or something...
here it is uploaded again -
arenaloggingb10000mz1.jpg
 

TheDarkerSideofYourShadow

L10: Glamorous Member
Apr 12, 2008
792
286
In the picture you posted separately, left and above center on the metal building, what is that orangish thing?

Also, are you going to eventually put something under the rail road rails?
 

Nineaxis

Quack Doctor
aa
May 19, 2008
1,767
2,820
Yeah, it probably needs the railroad overlay valve puts under their rails.
 

AWESOME-O

L10: Glamorous Member
Mar 20, 2008
779
132
Played this map when you forgot to pakrat it (Nub :p)
But i really like it, although it feels big.
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
You can blame nineaxis hounding me for screenshots for that slip up.

I think once its got a few more props in it will feel smaller. hopefully.
 

Vander

L8: Fancy Shmancy Member
Feb 16, 2008
506
215
Great work as always. How much time did you spend to get to this point?
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
2-3 days work, I've also been playing tf2(6ish hours), painting(8-9 hours) and sleeping 4+ hours extra per day.

so not long but long enough :p

right now I'm on a short break, working on hoodoo, any suggestions about hoodoo, make 'em now!
 

99X

L1: Registered
Aug 21, 2008
14
1
How did you get the alpine backdrop in? is that a new skymap texture?