- Jun 7, 2009
- 26
- 1
pl_logging_b3
Time for Logging?
pl_logging
custom Payload map by Jolly
I started working with this costum project back in june and after some work it looked like the 2 first screen shots.
Well not the most orginal map ever, but it was a start.
After a lot of work in the summer vacation and in some of my spare time after school it has evolved to what is on the rest of the screen shots.
This looks better, but the map still need alot to be done, for example is a
part of the map still in a gray developer sketch, But it is playable.
It has the size of the first stage of Goldrush.
Now I would like to hear your opinion? Is it too dark? Is it too tight? You think this could be something people would like?
Please leave a comment.
Credits for custom content for now goes to:
Payload model---> Nova Silisko
Rock texture-----> Void
Skybox texture--> Hellfire
Thanks
Time for Logging?
pl_logging
custom Payload map by Jolly
I started working with this costum project back in june and after some work it looked like the 2 first screen shots.
Well not the most orginal map ever, but it was a start.
After a lot of work in the summer vacation and in some of my spare time after school it has evolved to what is on the rest of the screen shots.
This looks better, but the map still need alot to be done, for example is a
part of the map still in a gray developer sketch, But it is playable.
It has the size of the first stage of Goldrush.
Now I would like to hear your opinion? Is it too dark? Is it too tight? You think this could be something people would like?
Please leave a comment.
Credits for custom content for now goes to:
Payload model---> Nova Silisko
Rock texture-----> Void
Skybox texture--> Hellfire
Thanks
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