Uriak
L8: Fancy Shmancy Member
- Apr 27, 2008
- 543
- 70
UKCS_Alias on fpsbanana said:Area portals are usualy used to seperate the inside area with the outside. just place one in every gap which leads to the outside. this way the outside becomes an area and the inside also becomes one. however, try to use as least as possible because these can also lower the performance when overused. best is to look at the sdk examples from valve on where and how they used them.
I've already heard about areaportals that can be a clog in multiplayer. The server has to check which part is opened and which not, and trasmit this to players and that can be a burden. In your case, some parts of the map have a geometry that can be (or is already) quite optimized through normal visleaf construction, or so I think