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whats new?
shifted jump pad to highground to the side to protect from sightlines
added some pipes and a block in that area to break it up a little
added a wall to cover the door to highground
turned one of the full healhkits on each teams side into a medium and the medium ammo next to it into a full
minor changes
thanks to all the playtesters!
Whats new?
redesigned most of the map
integrated yrrzys jumppads
thanks to all the playtesters!