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What's new?
Made the respawn penalties more extreme (4->2 for attackers and 8->10 for defenders)
Raised the pipes and added player clip above them
blocked off one of the rooms at mid
smaller changes
whats new?
enlarged windows on mid hut slightly
made some routes more spacious
detailing
uhh i forgor the rest
minor changes
thanks to all the playtesters!
whats new?
new connector between spawn and mid
new cloud skycards in the skybox
widened flank path and blocked sight lines a little
i dont remember anything else so
minor changes
thanks to all the playtesters!
whats new?
added ramps to windows leading to conveyor and dropdown to aid entering
added chicken-wire in the conveyor supports so they act as more solid cover
added soundscapes
added some dustmotes
minor detailing, mainly to test pallets
minor changes
thanks to all the playtesters!
whats new?
redesigned mid yard
added a new small health and ammo pack
i forgor to write stuff down so
minor changes
thanks to all the playtesters!