changes
*shrunk the map on the mirror axis. (B is now closer to A/C)
*lowered the bridge thing between A and C to make it less appealing to attack those points.

added
*4 medium healthpacks and 2 medium ammo around B to make it easier to attack
added
*announcer voice lines.
*3 AA batteries
*hud element that says how many points each team has (to better communicate the gamemode and to help people understand wich control point on the hud is closer to what team.)
*added 2 signs for A and C

changed
*ramps up to A and C. they are now shorter so you arent at a massive disadvantage taking back YOUR point.
*increased the timers from 4min. to 6min
*moved the connectors between B and A/C closer to the middle to reduce walking times between the points.
*changed the logic to get rid of the damn dinging.
*moved the spawns forward abit to reduce walking times.
*changed the rate you get points from your capture points and the points you need to win. so instead of the matches being longer than a 5cp stalemate. its actualy playable. (prev : 1.5 sekonds and 1000 points. now : 0.6 sekonds and 800 points)
*raised the fences at A and C. someone said snipers could get ontop of them.
*added 2 occluders to improve fps anywhere except spawn.